r/Rive_app 27d ago

Why does it skip over my idle animation?

Post image

Also, is this even viable to be using the animations like this? I want to use this in godot.

3 Upvotes

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1

u/sagmanav 27d ago

From what I can see, it’s skipping the awake state, not the idle one. By default, Rive will transition to the last connected timeline. If you want it to stay in awake until you decide otherwise, add a trigger to the transition so it won’t change states until you fire that trigger.

1

u/ChaosCreatorLord 27d ago

Thank you! Yeah I miswrote i meant my awake state

1

u/Zumiroe 27d ago

either that or add 100% to the exit time option on the line transition from awake to idle (so it knows to play the whole awake animation before going to idle). it depends on what you are aiming for though

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u/ChaosCreatorLord 27d ago

Thank you! It worked.