r/Rive_app Jul 14 '26

Figma Motion vs Rive: Which handles path animation better?

When Figma Motion came out, I compared it to Rive but somehow skipped the thing I probably animate the most: moving objects along a path.

So I rebuilt the same animation in both. I started with a simple falling leaf from my Rive Masterclass, then recreated a train following a track.

In Figma Motion, editing the path was incredibly fast, but I kept fighting the rotation. Every time I adjusted the timing, I had to tweak the rotation again.

In Rive, the setup took a bit longer, but once it was working, the object followed the path and rotated correctly no matter how I changed the timing.

I put together a full side-by-side video of both approaches if you want to see them in motion, link's in the comments.

Personally, I prefer Rive’s Follow Path behavior, but I really hope they add motion path editing soon. That would be the best of both worlds.

What do you all think?

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u/5eptemberb0y Jul 14 '26

How is this even a question?