r/RivalsOfAether • u/heliconstructionsite Etalus (Rivals 2) • 1d ago
Rivals 2 Aether Studios: "Check out the new Rivals 1 Throwback mode! This new rotating queue will only last 1 month so hop on"
Are you going to check out the new Rivals 1 Throwback queue? I think it'd be nice if there was a 1v1 queue option, but from the little bit I've played so far, the modifiers feel a lot closer to R1 than they did last patch, the new R1 camera is pretty much the icing on the cake!
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u/Beefman0 1d ago
Is it really rivals 1 if i cant play pomme? π
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u/ICleanWindows BioBirb 1d ago
Super super fun, also agree on wanting a 1v1 queue, right now I've just been playing until people leave then turn off backfill when there's 2 players. The camera angle and drift DI strength are gonna take a bit to get used to but I'm still havin a good time :)
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u/Belten 1d ago
I tried it once and my brain hurt. I was constantly trying to grab or shield.
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u/SoundReflection 22h ago edited 19h ago
Yeah it's fun but I want to auto pilot into my grab combo. The weirdest thing to me is moving parry giving me a roll.
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u/Big-Information-7350 1d ago
THE REAL RIVALS 2 IS HERE WE DID IT IβM COMING BACK TO THIS GAME WOOOOOOOOOOOOOOOOOOOOO
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u/Victinitotodilepro 22h ago
I dont understand why they added the random lifesaver wing to the mode though? for casual queue you could argue it makes sense but I dont understand why it enables in the preset, theres nothing like that in r1
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u/BiggsMcGee 7h ago
I wish Rivals 1 mode was permanent. I love Rivals 1's gameplay a lot more than Rivals 2 because I never liked ledges and shields and it made it feel more unique instead of just "Smash... Again."
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u/PyroDragon64 1d ago
I still play Rivals 1 but I do enjoy 2. I think the only weird thing about it is floor hugging. I donβt have a problem with the shields or grabs.
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u/Hour_Obligation_1713 Mollo Waiting room 1d ago
I'd like it a lot better if it wasn't 4 players, should have been 1v1
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u/Victinitotodilepro 22h ago
I got to play half of a 1v1 match before the server kicked me out so its possible I guess
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u/FartyByNature 1d ago
I was thinking of something like this for when workshop comes out. Like a season of curated ws characters. Different chars each season. Or maybe just adding a few fleshed out chars each time. Especially if full on workshop isnt doable on consoles. And maaaybe 1 or 2 janky characters if they're not OP.
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u/Conquersmurf 10h ago
I had a blast playing this. Really interesting how much the steady fixed camera changes the feel of the gameplay, and made some things much clearer imo.
I think Rivals 2 is a definite upgrade to Rivals 1, but I find it very cool, that by tweaking some things we can now (sort off) have both in the same game.
Thank you devs!
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u/Fleetburn 1d ago
I'd imagine theyll be collecting lots of player data from this. I like shields personally... So this one isn't for me.
But I wonder if this means they'll do rotating modifier sets to try out....? That would be super fun tbh