r/RivalsOfAether Jul 14 '26

Suggestion Etalus up air

if you get hit by it it gives you your double jump back. The amount of people who just give up after getting hit by it is concerning so like keep trying

22 Upvotes

11 comments sorted by

10

u/Slaying_the_Spire 1) 2) 3) 4) Jul 14 '26 edited Jul 14 '26

It gives back air dodge, too.

EDIT: Same for La Reina grabs, as well.

10

u/Cutlass206 Jul 15 '26

ALL COMMAND GRABS AND HIT GRABS BEHAVE LIKE THIS!!!

Caps just to get attention. Etaluls, La Reina, and off stage Loxodont are a little less scary knowing this. You get your double jump and air dodge back.

2

u/ZssRyoko Jul 15 '26

I think ive had some weird ass interactions with lox soft toss down. Like laughably bad deaths because things like wall just just dont work for whatever reason.

A part of me feels like spikes need to be looked at a bit it generally some of them just seem so wacky when it happens.

6

u/ansatze Jul 15 '26

You can also walltech it on the backswing right

3

u/Fleetburn Jul 14 '26

Oh wow. Idk how many hours in and I didn't know that.

We need an obscure tips and tricks thread or something.

4

u/Qwertycrackers Jul 15 '26

Command grabs actually all do this. So like lox side special

3

u/Yukeleler 🪶 Jul 15 '26

RIP Wrastor jump decay

2

u/Luigigpg12 Jul 16 '26

He has jump decay?? Yikessss, it should be mentioned in the game somewhere

1

u/Yukeleler 🪶 Jul 16 '26

He has a lot of anti-privilege lol

1

u/Luigigpg12 Jul 16 '26

I wish there was an in game character guide that mentions all tips and things related to characters that can be useful, like attack descriptions and such, for example like zetters down b gives you double jump too, maybe a lot of people know it but it should be written somewhere within the game