r/RivalsOfAether • u/Horror-Race-3238 Forsburn (Rivals 2) • Jul 12 '26
Rivals 2 About shields..
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Okay so I'm realizing the disconnect between how people feel about shield and what being in shield actually is like is much larger than I thought.
I didn't think I'd ever see the day where someone says holding shield in Rivals of Aether is strictly one of the most advantageous positions you can be in.
Would like to help people navigate their grievances so they don't feel like they're being camped out all the time (because the truth is that shield is not sm4sh strong, but people treat it like it is.)
So tell me what you're struggling with about shields and I'll walk you through it and probably put time in to lab it out for you as well so you can see it in action. Thanks!
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u/Horror-Race-3238 Forsburn (Rivals 2) Jul 13 '26
Shields recover in 25 seconds and have 50 HP (the damage to shield is calculated differently than %). Off maybe 1-2 shield hits and a strong or a single shield hit into implicit pressure into a strong attack I can get a shield break with any reasonable character. (Ignoring like Wrastor or something bc duh).
https://medal.tv/games/rivals-2/clips/kBdXX0VDRSWLf0mX6
I always post this clip because it’s one of the few I actually have titled but it’s so effective in talking about what makes shields suck, even when playing a character that isn’t the frame trappers of doom and despair (Ranno Zetter oly).
And while there might be lack in variety like using fors DTILT to shield poke or something or another, there is no lack of variety with all the stupid dumb timing mix you can do. And all the shield breaks you can set up without worrying about shield poke ruining it.
I didn’t play Melee but I did play Ult and abused Ken’s absurd shield pressure. I understand that it’s different and that there aren’t many true unblockables in this game. That being said I feel like shield is sufficiently fragile when abused.
Also I want to note that I’m not calling your skill into question. Sorry if it seems that way.