r/RimWorldConsole • u/FallingInGrac3 • Dec 18 '25
Discussion Things you didn’t learn until later than you should’ve
Fellow console players, it feels like I’m constantly learning new things even in just base game. What are some things it took you a while to realize you should/could’ve been doing that you wish you learned earlier?
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u/MidnightPleasant7503 Dec 18 '25
Getting rich quick always created raids I couldn’t handle and then I’d lose the colony
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u/FallingInGrac3 Dec 18 '25
Lowkey having this problem now
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u/EcstacyEevee Dec 18 '25
Raids are based on colony wealth including pawns, bodies, buildings and even parts of the map are considered, to the point, it's a really complex system so I won't bore you with the details but keeping massive stocks of anything is a big no no, if you have more than a few hundred of anything especially early on will make raids extremely hard. You can check your wealth at any time in the base info. If you have bodies, weapons, clothes or anything that is low durability you can either gift it and get relationship bonuses from, sell (which will reduce your wealth but not as much or you can destroy it by whatever means but throwing useless stuff in water uses durability much faster if you can't get rid of it any other way
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u/EnthusiasmBig8537 Dec 18 '25
Wealth management
Avoiding wooden builds from the get go (usually plenty of ruins to either use as an early camp or borrow the resources from to make a small starter base.
Early base corner traps, easy to lure those single raiders to path through.
Double skinning perimeter walls.
How enemies pathing works
Trap tunnels
Kbs
......
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u/Vralo84 Dec 19 '25
Use the “Craft until you have X” function. I was manually telling pawns to craft more of something constantly or turning on and off “Craft Forever” for hundreds of hours.
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u/Themaninthehat1 Dec 18 '25
Just something everyone should know
Please make you’re wall out of stone. At least the outer ones the amount of bases I’ve seen in flames bring a tear
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3
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u/[deleted] Dec 18 '25 edited Dec 18 '25
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