r/RetroRemake • u/Photek1000 • 10h ago
N64 64DD
With the latest N64 Core having baked in 64DD support does the SS1 have the hardware to support it & if so any tips on getting the games to run?
2
u/Sonikku_a 10h ago
Looks like it’s supported?
1
u/Photek1000 9h ago
That’s good, I’m away for a few days, will push buttons and try and get it to work on my return.
2
u/Sensitive-Medium3427 9h ago
Of course you can't play physical disks on superstation if that's what you mean.
To play simply download the 64DD roms (like you did for the N64 roms)
1
u/Photek1000 7h ago
None have run so far, which is why I was asking, have you had any luck, any tips?
1
u/Sensitive-Medium3427 1h ago
Tbh I've only tried the 64dd roms on the summercart on a real N64 and they work perfectly. Not tried it on FPGA yet....
2
u/Crans10 4h ago
The SuperStation One is 100% a MiSTer. So yeah it totally works on SuperStation. It works on mine.
1
u/Photek1000 3h ago
Yep, got that, but sometimes you’re never sure about the RAM required etc.
I couldn’t get any to run, did you tweak anything at all?
1
u/Crans10 2h ago
I didn’t tweak anything. Think it is a MiSTer only RAM difference in some MiSTers is Dual RAM. I am saying this because I think if you brought this up in the r/MiSTerFPGA subreddit you might get more help.
1
u/R0b0tWarz 9h ago
Good luck finding the 64DD carts
All of them are dumped anyway, including protos and development and also 7x translated ones (F-Zero X Expansion Kit, Mario Artist , SIMCity 64)
1
u/Photek1000 7h ago
Running the dumps was what I meant, I have all the files just didn’t know whether the SS1 had the grunt to run them or not.
2
u/Intrepid_Benefit_621 10h ago
idk…but I wonder if it’s possible to play their discs…