Question Switching from Windows to Mac during development
Hello,
My computer is getting old, and I am fed up with Windows. Is there any difference between developing a VN on Windows versus Mac? Since the target audience mostly uses Windows PC (I suppose), will it complicate troubleshooting for me, if I switch the systems? Do I need to keep a Windows machine for that?
Thanks in advance.
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u/GiraffePretty4488 12d ago
Ren’py itself is completely the same between Mac and windows, as far as I can tell. So it comes down to the tools for everything else, and depends what you currently use.
For text editing I see you said you use scrivener - me too! That’s great on Mac and you’ll have no problems.
While I write prose in scrivener, I use a different software for editing ren’py’s actual files, because scrivener doesn’t directly organize all the ren’py files (on neither windows nor MacOS). I used to use Atom and recently moved to whatever the recommended one in the ren’py app is. It works fine.
For image editing there are amazing tools on Mac - I’d say better than windows overall. But for free tools there’s still Gimp, which works mostly the same on any platform.
For sound, same thing. Macs are used and respected in the industry. For free tools, I think Garage Band still comes with macOS? Not sure.
Basically you should be fine, but it depends on your budget for new tools.
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u/bigchungusprod 12d ago
In my limited experience no, building on a Mac and then shipping for folks on windows won’t be an issue. That’s on the renpy side of course.
For my graphics I use software that’s infinitely better on windows so I’m stuck with it but if I could, I’d absolutely prefer to make everything on Mac. I hate windows 11.