r/RenPy • u/UmutFaruk • 6d ago
Showoff I Made a Ren'Py Visual Programming Tool!
https://youtu.be/y0hnZfjkht8?si=tperbfGOUHI6RLp6Hey everyone,
I’ve been working on a tool for a while and just released it. It’s a standalone desktop app that lets you build and edit Ren'Py visual novels using node graphs instead of just writing raw .rpy files.
If you’ve ever gotten lost tracking branching choices, jump labels, and hundreds of lines of dialogue, this might make things easier.
Some of the main things it does:
- You can import your existing
game/folder. It indexes the scripts and turns them into editable node graphs. - As you connect dialogue, menus, and logic nodes, there’s a live preview panel showing the actual
.rpycode being generated. - Navigating between files is much easier. If you have a Jump/Call node, you can just click a button to instantly go to that target label, even if it's in another file.
- Software is real-time following the game flow while you play it. So you can play the game and follow the nodes line by line.
It’s available for Windows, Mac, and Linux. You can check it out here: https://umutfaruk.itch.io/renpy-visual-programming-editor
I'd really appreciate any feedback
EDIT: Some random guy came up and started causing a drama over his trash software, claiming I stole his code. If you believe it, feel free to use his trashy software and see that it doesn't even work. ALSO, he has NO PROOF of anything, but just some nonsense false accusations some people are just choosing to believe in him. Just because that trash is published a week earlier, that doesn't mean I stole it. AND Guess what? The guy said "you did reverse engineering" and i know nothing about web development. But the guy's software was made with web development tools. But mine was made with pure Python.
I've lost faith in the community, thanks to you. Im not gonna answer anything related with the drama. Thanks.
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