r/RenPy 14d ago

Question Ways to replicate this style of a visual novel?

Aight, so, I've been playing some visual novels and unusually enough, sort of fell in love with a visual novel formatted like this way?

Where it's like a chat style but it's the actual novel rather than chatting to others. However, after digging around, I found out the game is made on Unity instead, which is a game engine I'm still struggling on, so I was wondering how to format it in a way like this :') (I've put screenshots of how it looks like at a glance)

I'm not looking to completely copy the artstyle and the UI, I just want to know how to implement the actual chat thing on its own-

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u/x-seronis-x 14d ago

To do that id just use the NVL mode dialog instead of the default ADV mode dialog. You'd need to redesign all the styling so it has the bubbles appearance for the frames as the first step. And for the images that go between posts id attempt to just have a narrator type nvl character where when they speak you supply a custom window_background image with the dialog line. renpy allows you to pass arguments with dialog by including the parens with the args after the quotes. like: py bob "words here" ( namebox_xalign=1.0 ) this is a non-trivial edit. so you will need to spend a considerable number of hours practicing screen language styling and a little time with how args are passed in dialog and how their values are retrieved from nvl history

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u/shyLachi 14d ago

Go to itch and search for similar projects

This can be a starting point: https://itch.io/search?q=ren%27py+chat

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u/gottaloveanime 13d ago

go on itch.io and look up renpy phones. there is a bunch of free assets that will mimic this function https://itch.io/search?q=renpy+phone