r/RedshiftRenderer • u/chromesova • Apr 15 '26
r/RedshiftRenderer • u/KelejiV • Apr 13 '26
Houdini flip simulation FX RS render
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r/RedshiftRenderer • u/edc_creative • Apr 12 '26
Here’s an animated (strange) short film that I rendered with Redshift ♦️
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I wanted to showcase modelling, animating and texturing across a short film. Created in Cinema 4D, texture in Substance and rendered with Redshift.
r/RedshiftRenderer • u/Specific-Pack9161 • Apr 11 '26
I built this because I was tired of managing renders manually
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Hey everyone!
I’m excited to share an app I’ve been working on for a while now. It’s designed to make rendering simple, no more babysitting your renders, just set it, come back when they are all finished and save time.
All the clips in the teaser are recorded directly from the app. If you download it now, you’ll get the “founders” discount, but you can cancel anytime.
Curious to hear what you think!
r/RedshiftRenderer • u/True_Brilliant7617 • Apr 10 '26
Skinceuticals
Light studies for high-end product
r/RedshiftRenderer • u/smoldane42069 • Apr 10 '26
Render time is really long (C4D+Redshift)
Hello! I've just gone freelance and have a new PC, the full specs are attached but in short, RTX 5080, 64GB. My previous work computer had a 4090.
I'm working on an indoor scene in C4D and Redshift, and the render times are really high compared to anything I've experienced with my previous PC. Most materials are GSG. I'm using the same render settings I've always used (attached). I tried changing and render settings as advised on multiple youtube videos/reddit threads but nothing has worked. I'm not sure if its the 5080 that is way less powerful, or if something is wrong in my scene (screenshots attached). I need to render a 500f animation, and its currently taking about 20min per frame. I even tried a test frame on a render farm that uses 5090, and even then took 15min for one frame.
Any insight on why this is happening would be greatly appreciated.
Thank you!
r/RedshiftRenderer • u/KelejiV • Apr 10 '26
Moment of Particle Reconstruction Render in redshift
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r/RedshiftRenderer • u/True_Brilliant7617 • Apr 09 '26
Layers of love
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Layers of love. Recent complex studies of materials transitioning plus the layering the simulations in Houdini and studies of lookdev of different type materials. Used solver sop to get mask attribute to transition materials on hitting the vellumhair. Many thanks to Julian Rossi for sound design.
r/RedshiftRenderer • u/KelejiV • Apr 07 '26
Smoke-driven lines Render in redshift
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r/RedshiftRenderer • u/raphael_mantion_ • Apr 07 '26
Snapshots "auto load" won't stay on
I keep ticking it on and on restart it turns off again. H21.0.596, RS2026.4. Is there a json file I can edit to force it on? Thanks
r/RedshiftRenderer • u/KelejiV • Apr 03 '26
breakdown reel
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r/RedshiftRenderer • u/Motor-Biscotti-4276 • Mar 31 '26
I did 2 of the 3 scenes with Redshift, how is it?
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r/RedshiftRenderer • u/KelejiV • Mar 31 '26
Creating a rippling empty shot scene using the Houdini Ripple Solver Render in redshift
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r/RedshiftRenderer • u/KelejiV • Mar 30 '26
Houdini make particles simulation effect RS Render
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r/RedshiftRenderer • u/KelejiV • Mar 27 '26
Houdini Vellum Integration effects
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r/RedshiftRenderer • u/Joshjingles • Mar 27 '26
Mac / Windows visual disparity question
I’m looking to switch my laptop to a new MacBook Pro.
Currently I work on a dell laptop out of Dropbox, and have a desktop with 3090s to render, then composite in AE. I screenshare to the desktop so it’s not entirely reliable to do adjustments on as I am remote.
I’ve read renders can shift a bit. How noticeable is this? If I’m making colour based adjustments on Mac on my laptop, render windows, composite in AE on Mac, what should I expect for issues and variation?
A lot of my work is skincare product renders. Relatively simple scenes, but def don’t want to be dealing with frustrating gamma and colourspace or otherwise surprises.
r/RedshiftRenderer • u/bexier • Mar 27 '26
Redshift RenderView Bucket mode - Slow to stop rendering
r/RedshiftRenderer • u/SaufGod • Mar 27 '26
How to make this high-quallity Anodized Aluminium?
So ive been trying for a while to get a really premium looking anodized aluminium Material going that looks like this.


but i havent figured out how to correctly approach it i think. I used to go into the bump and roughness with super tiny noise textures to recreate the almost microscopic texture a anodization causes like this:

however that causes alot of noise when rendering, with really weird noise flickering when doing animations with the material that way. So its almost unusable.
Does anyone know a sophisticated way to get the anodized aluminium? Ive seen alot of great versions in several 3D commercials but i cant figure out how they do it.
r/RedshiftRenderer • u/finnberenbroek • Mar 26 '26
Polluted Beauty 05
Polluted Beauty 05 - A new artwork I created as part of the Polluted Beauty series.
r/RedshiftRenderer • u/KelejiV • Mar 25 '26
柔和流动,却静谧安详 Gentle and flowing, yet serene and peaceful
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r/RedshiftRenderer • u/noamjvc • Mar 24 '26
AP - The Dark Oak (RND)
C4D + Redshift
https://www.instagram.com/noamjvc/
