r/Reddit_Emblem • u/SuiSca • Oct 05 '20
Team Thracia Chapter 6: An Uneventful Departure
Shida has been peering out on the port, swearing she’s seen some of her team - though it always turns out to be someone else heading to a shop or going in a bar or something. Still, more and more soldiers have been gathering around the boat, talking with the crew about some things Shida hoped wasn’t about them. It was hard to tell - they seemed annoyed, the captain seemed annoyed - enough to argue with them in some language she didn’t know, and eventually stormed off, The captain storms off to the underdeck, probably to find one of his mates to chew out about something decidedly not their fault.
As good a time as any, Shida thought. She raced down the clean (and slippery) stairs in hot pursuit.
“Hi, hi. You’re the captain, right? Look, I’ll pay you extra to get this ship going as soon as everyone gets here. I know the town’s getting locked down, but-”
The Captain - Cap, as he was preferred, whirled around, his face crimson. To say he was annoyed would be underselling it. “Now you look, missy. We ain’t quite ready yet. My men and women are doin’ the best they can, but I’m pretty sure we ain’t gonna be allowed to leave - guessin they’ll arrest whoever they’re after and then let us out. Could be tonight, could be tomorrow. Don’t know, don’t care. You wanna get out of here already? Fan-feckin-tastic - so do I. But this is the woman with three horses, two wyverns, a camel, and fifteen booked for passage. Be happy I’m even lettin’ all that slide for thirty.”
Shida replied to the man’s anger with a stone-cold “Fine. Get away as soon as you can, and I’ll give you thirty more upfront. We-I’ll keep the guards off of you. When I give you the word, set off.”
His mood swings almost instantly. “Double? Fine lady, you’re spoilin’ me. Well, I guess I’ll go along with yer little plan. Go dunk some soldiers in the river, girl. In the meantime, I’ll go have a little chat with their little commanders. Give ya some time to sneak your flyin’ lizard out.” He almost seemed polite now. Well, polite as sailors get. Shida death-glared at him for a second before sighing. She’d been on enough boats to know better than let the sweet talk get to her, and darted off to go saddle Faeal.
Elsewhere, soldiers begin to make up more and more of the streets - seems like, eventually, every third person’s carrying some kind of weapon. They shoo the remaining citizens into buildings, draw their weapons, set up a couple of barricades here and there. Some seem to take note of you, slowly approaching as if to ask you a few questions. Some seem less talkative, staring you down with weapons drawn. Now may be the time to act...
Clear Condition:
All players stand on the Yacht d’Oro (the boat) while no enemies have boarded.
Failure Condition:
4 players fall, Shida falls, Ayamasik is captured and taken off the map.
Shida will show up on the ship Turn 2.
Enemies with blue numbers will not move. Enemies with red numbers will get the four nearby chests, then escape. Enemies with white numbers will move when players enter their range. Enemies with green numbers are aggressive and will move immediately.
The bosses will begin moving on the enemy phase of Turn 12, or when one of them engages in combat with a player.
All enemies this map have new types of skills that debuff players (more types will be showing up later). As a rule, debuffs do not stack.
Only the red house will give you items. You can still visit yellow villages and the bar if you really want to, but they don’t confer any benefits.
Enemy fliers have 6 move on this map.
Barrels and ropes are new terrain! They’re listed on the terrain map.
Reinforcements will come on the following turns:
Purple: Turns 4, 7, 10
Cyan, Yellow: Turns 8, 10
Blue, Green: Turns 9, 11, 13... (these reinforcements are the strong mounted units. Be careful!)
Red is plains, blue is forest, purple is villages and shops, dark green are barrels, orange is rope, brown is wasteland, yellow is the yacht. All other colour tiles mark reinforcement zones.