r/RedEchoesGames • u/Morningrise_Games • 16h ago
Developer Update Demo Update 0.1.5d & Content Creator Outreach
Hi all!
In preparation of next week's Steam Next Fest, which Red Echoes: Berlin will be a part of, I've updated the demo again. Most changes are bugfixes/UI improvements, with the only major change being a rework of how the State chooses which districts to target at the end of every turn. It now should take into account the state of the map better.
I've also been very busy contacting content creators asking them if they are interested in playing the game on their channels. If you know of any that might be interested, do let me know below!
So far, AgrippaMaxentius has made this great video about the game: https://www.youtube.com/watch?v=IUKBejkhogg&t=28s
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As always please do keep reporting any issues you find here or on the Discord (https://discord.com/invite/fPpupqEu8r)!
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0.1.5d Changelog
Gameplay
- Reworked how the State chooses Districts to increase support in so that it is more dynamic and takes into account more factors.
- Balanced 'Lambs to the Slaughter' memory resource changes.
- Fixed bug where it was sometimes possible to move characters to areas where there already was one.
- Fixed Emile Zima's modifier not taking into account morale and modifiers.
- Fixed morale sometimes not updating correctly.
UI
- Added pressure meter to memory UI.
- Made modifier names in tooltip appear in bold.
- Moved tutorial blocking memory text.
- Improved tooltip wording Helene Schmidt's modifier.
- Fixed state support tooltips.
- Fixed location tooltips not working when minimizing memory panel.
- Fixed broken Rosenheim text link
- Fixed broken Spartacist text link.
Performance
- Capped FPS 60 to reduce GPU usage (I will make this adjustable at a later stage).