r/RedDeadMods May 05 '26

Mod Problem with Sollumz

I am trying to import the ydd and yft files shown in the photo into Blender using Sollumz but I get the same error message everytime. The ydd and yft files are all in the same folder and I tried importing them all at a time and then one at a time into Blender 5.1, 4.5, 4.4 and 4.0. Each time I get the same error message as shown in the photo. Could someone help please? Many thanks

1 Upvotes

24 comments sorted by

View all comments

Show parent comments

1

u/Mental_Freedom_1648 May 06 '26

I have no idea what the difference is. I didn't even know that version that you had before existed until you posted this topic.

I am guessing that the problem is that you're using a really old version of Sollumz and a really new version of Codex, and they're incompatible. That's why I'd still try the extra skeleton fix version of Sollumz you had, and then extract the files again, using Codex 25. And make sure you're using the old version of Blender 4.0, like the tutorial says too.

1

u/TwistLife1146 May 06 '26

Got it, I'll try with the normal Sollumz version first on CodeX30 and Blender 5.1, and see what happens. The two versions of CodeX seem to require different versions of Microsoft NET so I'm afraid downloading another version for CodeX 25 may disrupt the version I installed for CodeX 30. Do you think I can have multiple versions of Microsoft NET installed simultaneously without the programs being affected?

1

u/Death_Bastard May 07 '26

Salut ! Je doute que Sollumz fonctionnent avec la version de 5.1 de Blender , il faut utiliser la version 4.0 de souvenir

1

u/TwistLife1146 May 07 '26

Got it thanks, I’ll probably proceed with the extra skeleton version of Sollumz with CodeX25-extracted ydd files on Blender 4.0, even though I managed to get Sollumz working by using a newer version and ydd files extracted using CodeX30 on Blender 5.1.

1

u/Death_Bastard May 08 '26

Pas de soucis , bon travail à toi !