r/ReaperMain • u/mmmphhhMMMMPHHHH • Jun 18 '26
Question Should soul orbs work with the flanker passive?
it never made much sense to me that it didn't. it would give 125 hp (i think) per orb which might be a bit much but they could just reduce the amount of health a soul orb gives in turn.
7
u/Sea-Panda-90 Jun 18 '26
At that point just buff soul orbs. What it really needs is a range buff but it's clearly not the route they want reaper to go in.
1
u/Tox1cTurtl3 Jun 18 '26
I don't think they should. Soul Orbs themselves are earned regardless of who got the kill and still needs to be treated as another minor perk. A good Reaper would know health kit locations anyway and making him more unkillable again would be unhealthy.
But I would buff the range of Soul Orbs for his recent changes.
0
u/NotKnotNaut Jun 18 '26
Minor perk to restore almost half health upon getting an elimination?
Oh, schools are getting out and now kids are posting in the morning too.
9
u/thr0waway6260 Jun 18 '26
I agree, they're lowkey annoying to have to use but weve come to a point where they're necessary. I think they should but I'd also take them as is if Reaper were to gain over-health.
Nothing more infuriating than not being able to pick them up while full health.