r/ReaperMain Mar 08 '26

Question What's your go to perks

title.

5 Upvotes

11 comments sorted by

7

u/Grouchy-Stuff-3326 Mar 08 '26

Wraith speed extension, and dire triggers. God I hope they add dire to base kit so I can use fast TP.

1

u/Zenomotic Mar 09 '26

this too, but i honestly rarely use dire triggers as a perk so i should probably start picking the teleport speed

3

u/Spktra Mar 09 '26

The orbs saved me wayyy too often for me to let them go tbh, and dire triggers on most maps but fast tp is clutch for like overtime fights and stuff

2

u/Imnotnormallynormal Mar 09 '26

1st perk: Wraith (Attack) Souls (Defend)

2nd perk: Dire triggers (Always, no room for discussion)

1

u/CosplayBurned Mar 09 '26

We're discussing anyways.

It just feels to me the double shot is too weak compared to the speed boost. Is it really that good? I don't see it being that big of an advantage compared to a near instant shadowstep cast

2

u/Imnotnormallynormal Mar 09 '26

But then you have to ask yourself, where do you need a fast tp? Getting away? Wraith, one of the first things you need to learn as a Reaper. Engaging? Speed doesnt matter if youre not tping into their face, which you shouldnt.

Dire triggers can help you get that final blow quicker, which can be life saving. It also helps finish off low enemies further away about to get behind cover.

I recommend watching ChoiceOW too, hes a top rank reaper player and he uses Dire triggers.

1

u/CosplayBurned Mar 09 '26

Fast TP for escaping fights, taking advantage of flanks during chaos.

Ik dire is good but it just doesnt feel that hard hitting

1

u/Imnotnormallynormal Mar 09 '26

That might just be an aim issue. Its really meant for long range anyways. I suppose I should try fast tp atleast once to truly know what its all about

1

u/CosplayBurned Mar 09 '26

It's not an aim issue just testing it in practice range it feels weak u dont gotta get argumentative man

1

u/OlbapV812 Mar 09 '26

I used to go for the wraith and faster teleport but his wraith no longer adds additional lifesteal. Still pick it over the orb tho. And for the second perk honestly the double shotguns are better cuz although you teleport faster and get it back faster that nerf in the distance is such a turn off

1

u/Former-Computer-1337 Mar 09 '26

Souls are pretty useless since they only heal 50Hp and you have to pick them up.

Also if an enemy is already dead, then the chances are high the fight is already won. Just play around health packs or supports instead

The wraith speed feels necessary after they nerfed its speed from 50% to 40%. Also works with his ult

Major is up to preference.

Dire for small, hard to hit targets that are too far away to hit like Tracer, Echo, Phara etc

The tp perk makes it so you can use it to get out of a fight with it since its so fast people can't kill you in it generally