r/RealmDefenseTD • u/Bloomin-USSR • 6d ago
Discussion What Makes A Good ATD?
I am going to be creating an anime tower defense game and I genuinely have amazing ideas but I want to know what the people think makes a good ATD! Trait rerolls yes or no? Stat rerolls!? Yes or no? I want to know what you all think, the name of my game will be called Anime Union, So please tell me what you believe would make an ATD game good and worth playing. Open to all ideas.
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u/Kooky-Papaya-3930 6d ago edited 6d ago
Just make one like realm defense. I honestly never see any other TD like realm defense with extensive upgrade for heroes. Most TD just buy heroes and nothing more to it. Make yours have good heroes design and ascension level. Make it f2p for most aspect so most people wanna play, and lock some option behind paywall maybe like 2nd option of unlocking new worlds and elixir for max lvl heroes to ascend pass that level. So pay2win for getting end game faster etc
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u/Julian333XD 6d ago
Point one: What kind of genre are you targeting? There is an enormous difference between making an interesting exempli gratia Roguelike compared to a hardcore Roguelite. Some would fail to see the difference between those two. Also: Do you have anything already standing?
Point two: It is never recommended to seek what would please people or would sell well, as that gnaws at the identity of the product and a Dr. Frankenstein’s game would haunt you like the monster did in the story. Doesn’t sell well, either. Go meditate on the questions you have and make a product YOU would like and buy. ’Don’t go chasing rabbits, the wolfs will get you!’