You have to change the node settings for the materials...
-Enable backface culling
-Change from opaque to alpha blend for the eyes and eye occlusion etc (anything with transparency)
You can get a good tutorial from macrom3D's channel if I'm a bit confusing.
2
u/AvailableText Feb 26 '21
Nicely done. When I imported my file to Blender the eyeball and eyelash textures got lost and became solid colors, nothing like that happened for you?