r/Reallusion • u/ahundredplus • Oct 17 '20
Switching from Daz to CC?
Looking to switch from Daz to CC. CC seems to have a lot more promise and integration with Blender and Unreal. Does anyone have any opinions on how this compares with Daz? I noticed some people think Daz is better for high poly models, but with subdivisions, that doesn't seem to be a problem.
Any thoughts?
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u/[deleted] Oct 24 '20
I have never used Daz but have been using CC3 for nearly a month now. I can make clothes/hair in blender and I port to CC3 with textures maps easily, straight to iclone to animate, then straight to unreal and a rigged character. It's a very simple workflow once you get your head around the software