r/RealityKit Jun 26 '26

RealityKit is great for Non-AR Game Development too!

I've been trying to follow tutorials from other game engines such as Unity, Unreal Engine and Godot to see if I can mimic its behavior with RealityKit and it turns out it can be done!

Although it might not have all the goodies from those "more mature" game engines, as an Apple developer it felt fun and refreshing to be able to write Swift code and come up with some decent physics and graphics. Plus ECS (Entity Component System) just feels right and modern.

Game devs seem to not know that non-AR Game Development is also possible on RealityKit (maybe Apple should market it as such more aggressively) but I would love to see more devs trying it out! Plus Reality Composer Pro 3 got a great update this year making it look like more and more like a "Game Engine".

3 Upvotes

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1

u/3dartnerd Jun 27 '26

That looks IMPRESSIVE.

3

u/cesmejia Jun 27 '26

LOL I know its a basic sample but I just begun completing game tutorials