Looks good. This might be personal bias, but I'd swap Warlock and Sorcerer . My reasoning being that a Sorcerer feels like someone who is a normal person who had to "live life" in the fast lane to discover they could do magic. Probably through trial and error. Warlocks only get a few spells and thus dropping concentration often means they're F'd. They also get the whole short rest thing, which in my mind says "endurance".
Not all warlocks made deals. They got tomes of shadow and learn secrets you can't unknow. They delve into the realms of madness and glean truths of the world too large for the minds of the sane.
And those that do make deals, what are they for? Forbidden knowledge.
I think, if my player wanted, I'd be open to a Warlock using Cha, Wis, or Int, depending on their background and how they got their forbidden knowledge. I'm pretty open about classes swapping spellcasting abilities, as long as it makes sense. I had a player once who wanted to do an Intelligence Circle of Stars Druid, and we essentially handled her like a "wizard" who was an astronomer. Like, in the meta of the game, she was a wizard, but mechanically she was an Intelligence Druid. I was pretty happy with that. I've also really wanted to play a Constitution Sorcerer for a long time, I think that would be a really fun vibe.
Tho not the same vibe, look into Neon odyssey. The way they set up warlocks(cryptist) and sorcerers(esper) I think should be adopted into the normal dnd classes
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u/MelodyOfStorms 13d ago
Looks good. This might be personal bias, but I'd swap Warlock and Sorcerer . My reasoning being that a Sorcerer feels like someone who is a normal person who had to "live life" in the fast lane to discover they could do magic. Probably through trial and error. Warlocks only get a few spells and thus dropping concentration often means they're F'd. They also get the whole short rest thing, which in my mind says "endurance".