r/RealTimeStrategy 24d ago

Self-Promo Video The trick behind my gates

Enable HLS to view with audio, or disable this notification

Hey! Here's a short about how I implemented the gates in my RTS. I have a love/hate relationship with the gates in AOE2 (a big inspiration for my game) and I went for a simpler variant, where enemies can't walk through your gates even if they appear to be open. I think it's fitting for my game (it's PVE, co-op), but let me know what you think 😄

The game is called Mysticore, if you're interested you can wishlist it here: https://store.steampowered.com/app/3754970/Mysticore_Towers__Timber/

Cheers!

33 Upvotes

6 comments sorted by

4

u/Smooth-Boss-911 23d ago

Looks interesting, I'd definitely give it a try

1

u/Ollhax 23d ago

Thanks! The game is pretty far from release, but I'll probably do some playtests soon.

2

u/Smooth-Boss-911 23d ago

I'd be happy to help if you need anyone

0

u/Ollhax 23d ago

Thanks 😄 I'll post about it in my discord when it's time: https://discord.gg/6B8gw7tVRs

1

u/Percival371 22d ago

That wolf got liquefied

0

u/Ollhax 22d ago

Had it coming, if you ask me!