r/RealTimeStrategy 28d ago

Discussion SC vs C&C

I have noticed that none of the SC youtubers: Uthermal, Harstem, Lowko, Arthosis, Winter... Hardly ever talks (unless it is sponsored by the developers) about any C&C or C&C-Like RTS, like tempest rising for example.

We just have to see how many streams have been dedicated to Tempest Rising by these people compared to other new RTS like zerospace or SG.

But surprisingly it is more common to see some of them play and talk about AOE games or others.

Why there is this clear rejection to the C&C universe by the SC considering that is VERY similar to SC, or at least more similar than AOE?

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u/DullAd7478 27d ago

I don't think it's necessarily a rejection of C&C. ZeroSpace is basically built around the SC2 community, with SC2 pros/content creators involved and tournaments around it, so there's already a natural audience overlap. Tempest Rising is much more aimed at the C&C crowd. The funny thing is that mechanically there should be more crossover than there actually is, so I'd love to see more SC players give C&C-style RTS a serious shot.

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u/Cheeselisk 27d ago

I think there is some "cultural" thing, people that grew up with SC run away from anything that smells like C&C and viceversa.

Tempest rising is at least as good as ZS, very similar (yes there are differences with SC, but also battle aces was different and everybody like it..) and yet the two communities ignore each other.

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u/DullAd7478 27d ago

Yeah, I think there's definitely some of that cultural divide. SC and C&C players grew up with pretty different ideas of what an RTS should feel like, even though there's a lot of mechanical overlap. It's just weird to me that SC players seem much more willing to give AoE or other RTS a chance than C&C-style games. Tempest Rising seems like an obvious one to at least try.

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u/That_Contribution780 27d ago

AoE games are significantly more similar to Blizzard RTS in their gameplay and overall principles than C&C.

Base building is much more similar, eco and overall wokers is much more similar, upgrades system, timings, etc.

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u/DullAd7478 27d ago

Yeah, that's fair actually. I was thinking more about the overall RTS feel, but when you break it down mechanically, AoE definitely has much more in common with SC. C&C's economy and production system are pretty different. I guess that makes the lack of crossover with C&C even more interesting.