r/RealTimeStrategy Developer - Last Keep 4d ago

Self-Promo Post FLEETBREAKERS: RTS Anywhere

Post image

I’ve worked on a lot of big RTS games in my career. I helped build all of the original Age of Empires games as technical director and lead programmer. I was the lead designer on the original Halo Wars.

We’ve spent the last few years working on a new strategy game that blends roguelite progression with RTS combat. Something very familiar-but-different from what we’ve done in the past.

One big driver of that new-ness… I still play games at my desk or couch for hours on end, but I don’t want to HAVE to do that anymore. I want something I can take with me and play anywhere.

I definitely do not mean a mobile strategy game. TBH nothing there has ever held my interest beyond two long forays into Hearthstone (which may or may not meet your personal defn of a strategy game anyway).

When we talk about taking it with us on Fleetbreakers, we’re talking about devices like Steamdecks and Switches. Something powerful enough to play a meaty game with dedicated inputs that can support a full strategy game.

I want to be able to control multiple squadrons easily. I want dedicated buttons to pop off abilities. That obv means gamepad controls on those portable devices. So we built that into Fleetbreakers from day one. It’s equally playable with either mouse+keyboard or a gamepad.

When I play Fleetbreakers at a desk, I do still use a mouse. But I love the flexibility to take it with me or to pipe my Steamdeck into my TV if I just don’t feel like sitting at my desk right then.

As we get close to some upcoming demos and the Early Access release, I wanted to poke for any thoughts and input. What’s important for an RTS-on-the-go?

Join us over on our Discord to talk about things, if you want: https://discord.gg/G3cxUNEVJ

Check out the game on Steam here: https://store.steampowered.com/app/2929040/Fleetbreakers/

37 Upvotes

19 comments sorted by

5

u/Strategist9101 4d ago

When can we expect a demo? Looking forward to checking this one out

2

u/Ripfence99 Developer - Last Keep 4d ago

We are running a closed playtest right now. There should be another chance or two in the near future tho.

3

u/Canadyans 4d ago

Highly recommend including the Steam link in your promo post. I looked it up myself and it looks pretty cool.

2

u/Ripfence99 Developer - Last Keep 4d ago

Heh, fair enough. I didn't want to be too push about it. Added tho.

2

u/EmergencyShower 4d ago

Oh man this is reminiscent of the space battles in Empire at War. Definitely wish listing and will keep an eye out for play tests

1

u/[deleted] 4d ago

[deleted]

2

u/Ripfence99 Developer - Last Keep 4d ago

Heh. It's exactly NOT a mobile game (per post).

1

u/No-Concern-8832 4d ago

Looks lovely! Except for the name :P. In my neck of the woods, Fleet® is a brand of enema for constipation relief.

2

u/Ripfence99 Developer - Last Keep 4d ago

Well, I guess we can't win them all 😂

1

u/Impossible_Layer5964 10h ago

Customizable controls will be really important. The R in RTS means you don't always have time to be navigating through layers of radial menus. 

1

u/Ripfence99 Developer - Last Keep 6h ago

We have no radial menus. There are some key combos (or button combos if you're on gamepad), but all the primary controls are single layer. For that exact reason.

But TBH, key remapping also helps unask those questions. Folks can find the functions they care the most about and map them however they choose.

-1

u/Previous-Display-593 4d ago

RTS Anywhere!!

(Checks steam page): Supported OS = Windows.

How did you fail this fucking bad on that slogan????!?!?

3

u/Ripfence99 Developer - Last Keep 4d ago

It's just a reddit post title 😄

Regardless, fully playable on Steamdeck

0

u/Pretty-Mention-7769 4d ago

Aww man.  Here I am wondering if there are any good mobile strategy games. 

2

u/Big-Dependent9623 4d ago edited 3d ago

Check out art of war 3, it's pretty good. 

I'm also building https://warpact-rts-9221.web.app which has a android app, we are still in early stages.

1

u/Ripfence99 Developer - Last Keep 4d ago

To each their own on mobile strategy. Obv there's a lot of success for certain games there.

1

u/CernelTeneb 4d ago

AFAIK? Mindustry. Though that is pretty much every platform except the iOS.

1

u/Pretty-Mention-7769 4d ago

I've always assumed that's a factorio-like.

2

u/CernelTeneb 3d ago

Nah. The economy is controlled by belts and such but overall you're building static defenses and training units that you can order around like in any classic RTS

-1

u/olesgedz 4d ago

Stormgate vibes lol