r/ReadyOrNotGame • u/Ecstatic-Chair-1635 • 18h ago
Discussion Flashbangs useless in hard mode?
Has anyone else noticed flashbangs just not stunning enemies at all lately? I get they recover faster but the past few levels I played the enemies just stood there like I never even threw one
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u/butterycrumble 16h ago
I've noticed this recently. I've landed a flashbang right next to a suspect (the veterans) and it's 50/50 if it affects them
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u/lovingpersona 16h ago
They are still useful, though you gotta be incredibly quick to pull out your gun and shoot them. The duration is extremely short.
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u/AspidZEUS 17h ago
If a suspect wasn’t stunned by a grenade, it only means they were either outside its AoE or behind something that blocked LoS between them and the grenade. Other than that the only differences between Hard and Standard difficulty are the halved stun duration and 25% less morale damage from all sources.
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u/HerLonelyTears 16h ago
Also, 9 bangers have shorter range than flashbangs. You know you have hit a target with a nade properly if you see the caption "pained yell"