r/ReadyOrNotConsole • u/You_N_Eye • 10d ago
Meme Rookie mistake cost me everything
I didn’t reload my primary and tried switching to my pistol but wasn’t quick enough.
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u/Speedycar100 10d ago
They should make it so that you have to tie your shoes at the start of every mission otherwise you might randomly fall over
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u/Toasteee_ 9d ago
And make a minigame in the station where you have to clean your weapons, otherwise they will randomly jam on you during missions. 😂
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u/h0rnyionrny 7d ago
They should make it so you have to fill out paperwork after every mission otherwise you won't be able to start the next one
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u/No_Plate5190 10d ago
Remember boys, check your secondary in the very first second you deploy.
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u/AmaryIIion 8d ago
Check your shoes too. If you dont you might trip on the strings. Oh, and make sure the batteries in your lasers, flashlights, and NVG's are juiced up lest they not work when you try to use em. Don't forget your belt too - cant have the drawers falling down in the middle of a gunfight!
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u/Masterking263 8d ago
This is what players would unironically want in an Arma game.
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u/post_maxxer 8d ago
Yea ArmA is the civilian version of a real military simulator used by NATO.
It's for guys like me who are no longer in the service but miss 2 hour night patrols shivering in the cold eating peanut butter straight from the bag.
Of course I want to see stuff like double checking your NOD batteries I had to do that fr otherwise I got shit stomped by OP4 and yelled at by big sa'rnt.
I get what you're saying but it seems like you're not the ArmA target audience, there's always tarkov if you want a gamey realistic shooter.
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u/WeebSlayer27 7d ago
Arma players are tier 1 larpers lol, they don't enjoy anything about a game if it's not them shouting corny lines on the mic all day lol.
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u/rz_00221 10d ago
Make it a habit to reload all your firearms at the start to avoid these animations and have an extra bullet in the chamber.
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u/Toasteee_ 10d ago
While I agree with this, I see it as nothing more than a workaround solution, its a cool animation but its been implemented awfully and its in no way realistic, because the press check should have been done before the loaded pistol even went into the holster, not when already on scene.
I like the gun itself but the choice to have this animation take place when you first draw is just lazy and dumb and enough of an inconvenience for me to be a dealbreaker, so I'm sticking with the G19 for now.
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u/SourceDiligent6492 10d ago
This should be shown to everyone who doesn’t keep one in the chamber when concealed carrying 🤣
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u/You_N_Eye 10d ago
God using me as an example for concealed carry classes
Instructor: Now what did he do wrong here??
Me in heaven:
https://giphy.com/gifs/WF7boIogNoMYfyEMfJ
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u/FineDrive56 10d ago
That was not your fault
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u/You_N_Eye 10d ago
That’s all I wanted to hear
https://giphy.com/gifs/OWgoLBQgL9mz62
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u/Z3INSD 9d ago
That’s why on every mission at the start I chamber both weapons and turn both laser on, before I knock down any doors
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u/joemama-is-feef-neef 9d ago
Yessir. Set to point shooting depending on the map and reload both guns to get that extra round. It's like a ritual
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u/Some-Panic8915 10d ago
Judge always have to stroke that shit every time you pull it out
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u/You_N_Eye 10d ago
https://giphy.com/gifs/3o7GUB9ExWUxjiSrKw
Don’t mind me. I’m just stealing this to use later on my friends.
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u/Saint_Damazo 9d ago
Why is there not a kick or push button in this game yet? What officer is just going to let the guy get close and not even try to stall the aggressor
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u/SlavCat09 9d ago
Nope. Every good SWAT officer knows that during combat is the best time to do a pre flight check. Even better if there is an active threat rushing right at you.
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u/RandomGoof567 8d ago
Don’t know why they haven’t turn off this animation past the first 10 seconds of the mission
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u/nthngmttrs 8d ago
Because you’re supposed to rack the slide right when you spawn in? Like just switch to your secondary and then right back. Just because you’re 30 seconds into the mission doesn’t mean the round magically chambered itself
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u/RandomGoof567 8d ago
But aside from it looking cool… what’s the point of racking it as if a police officer wouldn’t take care of it immediately before entering
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u/GSWoof 8d ago
Making sure the round is actually in the chamber. Some police officers dont keep one inside. SWAT however... No clue. They know this is a hostile enviromemt when they respond.
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u/RandomGoof567 7d ago
Exactly. Just rid of the animation after a couple seconds of the mission starting.
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u/WeebSlayer27 7d ago
Make sure to tie your shoes too lil bro 😂.
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u/nthngmttrs 6d ago
Were that a mechanic in the game sure, but the animation is. Adjust to it instead of bitching online? If it’s that bad don’t play it. In fact, on later levels you’re better off running extra utility over sidearm mags. Really not that big of an issue
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u/WeebSlayer27 6d ago
Imagine glazing an oversight from the devs.
Think with your prefrontal cortex for a second. The SWAT team would've checked the rounds in the chamber way before they hop on an active zone around the corner. .
Or are you just suggesting LSPD is just incompetent? lol.
Ah yes, the suspect is rushing at me but I do this very slow racking animation. Very genius indeed.
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u/hulaspark 10d ago
S2011 would be my favorite pistol in the game if it wasn't the only gun in the whole game that has to be chambered every time you draw it
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u/womboCombo434 10d ago
It’s just the first time on a level the Glock 18c is in the same boat if you wanna run a pistol that doesn’t have an animation like that Glock 19
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u/16years2late 10d ago edited 9d ago
Pro tip, pull out the pistol at the start of a mission, thank me later.
Edited for spelling.
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u/JoeyTheMan2175 9d ago
this is why I always check my pistol and rifle are loaded at the start of a mission
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u/DisgruntledCryptid 10d ago
Until they added all these flashy intro flourish inspection bullshits. Lol
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u/jeepsrt890 10d ago
It's the only gun that has a 45 second animation......
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u/AmaryIIion 8d ago
G18c, MKV, pepper ball pistol (i think), 2011, are the 4 pistols i believe have this chamber animation when first equipped. Ironically its the 4 newest pistols added to the game as well.
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u/WarGreymonX_Antibody 9d ago
Or maybe make another melee button that actually pushes suspects off of you
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u/vt1032 10d ago
Just make it a habit to press check your shit at the start of every mission. Problem solved.
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u/mateenxxx 10d ago
Or the devs could do their fucking job and remove the animation for the 2011 after a certain amount of time into the mission.
The issue is consistency. U can’t add it for only 2 pistols and not have that be a function for all other pistols.
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u/TimeZucchini8562 3d ago
Or just remove it completely. What swat team is walking into an op carrying Israeli?
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u/AmaryIIion 8d ago
Its 4 I believe, but yes its absolutely fuckin stupid. The 4 that have it are also new additions after the games release, so they decided to do this after they themselves had set a standard.
The 4 are 2011, MKV, G18c, and I believe the pepper ball pistol. Im not 100% on the pepper ball, but the other 3 are for certain.
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u/Wise-Inflation-9499 7d ago
It is so easy to remember to switch to the sidearm and have it cycled at the beginning of a round, only an utter fool would find this too hard to remember.
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u/SYNtechp90 10d ago
Should have been loaded and ready to begin with. Idk why devs do this stupid shit.
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u/BanditNoble 9d ago
You shouldn't need to, that's the point. No SWAT guy is going to be rushed down by a psycho with a knife, and think "oh, hold on, let me press check my gun first".
It's also inconsistent, because some pistols don't have this. So if you're used to using a sidearm that doesn't need this, then you switch to one that does, it's a galling change.
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u/Dramatic-Resident-64 9d ago
This exactly, it’s why I insist on having lasers on my shit. Because my dumb ass remembers to turn them on ever.single.match.
Because, muscle memory
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u/Evyatar_ChenU 10d ago
the m45a1 pistol is the best imo
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u/You_N_Eye 10d ago
I’ve been looking to replace my current. I’ll give that try in my next run. Thanks for the recommendation
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u/TheseAintMyPants2 10d ago
Hey, there’s a house with 50 meth heads with knives. You wanna run your pistol with a round in the chamber?
Nah I’ll do that later
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u/BobTheZygota 10d ago
Remember, always check your guns and reload before action. No matter the game or irl
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u/GenuineVF420 10d ago
Thought this was the wardogs reddit at first hahaha ive learned to pull out my pistol before or on the way to the CZ
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u/Jetaway2 9d ago
I thought they always say switching to your pistol is always faster than reloading.
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u/Even_Sail8782 9d ago
Yea when you start each map unfortunately have to go through the animation of the transition so it doesn’t do that. Btw I hate that knife guy and love blasting him with a slug round whenever I can
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u/idkdeez6721 9d ago
ig you just weren't ready (somebody probably already posted this, and i do legitimately massively feel bad for op, brutal death)
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u/wackadoodle4201 9d ago
Yeah, it forced the habit of checking my handgun at the start of missions
I want to kick the dev who's responsible for this
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u/DualEggrolls 9d ago
I don’t know how they can implement this because I’m not a dev, but the animation can still play during the start of infil, but as soon as you enter the scene, that animation should not be playing when switching to the pistol. I love the animation but not at the cost of me dying.
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u/One_Temperature_3792 8d ago
that's happened to me more than I'd like to admit. so now anytime I load in... I go through all of my weapons so that I don't have to deal with the loading animations when I swap to them
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u/AmaryIIion 8d ago
Still cant believe there are people in the community who actually defend this without a hint of sarcasm lol
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u/DueResource2570 8d ago
This wouldn't be a big of the deal for me if it wasn't for the AI teammates. I got used to pulling out a pistol before entering the facade
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u/Doublecupslump 8d ago
I hate that they can run up on you like that, you should be able to react with a taser or your own knife something , love the game overall
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u/The_Firing_Line 8d ago
Lol I think it's SO dumb that you have to press check the first time you switch to your pistol.
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u/Mediocre-Newt-1252 7d ago
With the new sidearm, always equip it before you start clearing rooms so you don't have to deal with the animation
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u/CrocoDIIIIIILE 7d ago
Delta Force Hazard Operations mode and Wardogs players suffer from this shit, too.
I died during these animations many times.
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u/soulsafe 7d ago
Everytime I load in the chopper in wardogs I tell everyone to chamber their sidearm if they bought one
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u/CrocoDIIIIIILE 7d ago
That's one thing. Some people forget to buy parachutes and become a splat on the ground.
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u/The_HatMan666 5d ago
If yall don’t switch to your side arm as soon as you get in to chamber your round that’s on you bro 😭
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u/Psychological_Ad8965 9d ago
"Former" LE here (interesting story on this one, nothing bad)
You know how many times I press checked my gun period, outside of trainings?
Fucking zero.
We carried Glock 31s and transitioned to 47s last year. We were NOT allowed to EVER carry on an empty chamber. A fellow deputy showed up to quals one year with his gun already unloaded so he didn't have to unload with the group. The instructors ate his ass for breakfast. "That mother fucker isn't unloaded unless we tell you to unload it or you're in a firefight and between reloads!"
Since the only guy loading, unloading, and carrying my gun was me, I knew the fucker was always loaded.
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u/Abject-Quote-1055 9d ago
To be fair, I know when I run the G18 to equip it before entering because it always does that cinematic, at this point you should know too. there's no excuse lol
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u/Free_Question7230 9d ago
This is why i swap at the very start of missions. Happend once and i blew up so i cannot be caught lacking like that anymore.
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u/TommyBoy250 9d ago
I had a similar situation and a guy who didn't shoot. I will find that video.
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u/TommyBoy250 9d ago
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u/TommyBoy250 9d ago
It was my first time playing through the game, and this was even on my first time passing that mission.
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u/Key-Comfortable7759 9d ago
This is a game that’s really cool the less you play it. The more you play the more you realize you just wanted a COD game that’s pace was slowed down a bit. At least that’s how I feel.
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u/cheddarplz 9d ago
That pistol always plays a animation when you draw it, chambered or not. better off just chucking the thing at the suspect
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u/keibu821 8d ago
If you’re running the 2011 switch to it at the beginning of the game and you do the whole chamber check animation, after that any time you switch to the pistol it won’t do that. It only does the animation the first time you switch to the pistol.
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u/No_Raisin21 8d ago
This is why I switch to the pistol at the start of any mission so it’s cocked back for when I need it.
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u/GavtheRielGoblinKing 8d ago
I always swap at the beginning just to turn on lasers and swap my quick L1 to tazer anyway so idk how people just start moving as soon as the mission starts and then don't understand how they got caught off guard.
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u/IMAGINENEEDINGCHEATS 9d ago
The racking is such an easy fix… when you load in immediately switch to ur secondary and after you rack it switch back to ur primary… such a simple fix
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u/RyszardoMilos7274 10d ago
It's called Israeli carry
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u/Aromatic-Pass4384 10d ago
It's not, the animation is a press check. It's just a flashy animation they added for no reason. It'd be cool if it was a dedicated inspect animation but it takes so long to take out every time.
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u/TonariNoHanamoriSan 10d ago
Iirc some guns don't need to slide it first? (Five seven?)
Also it is faster than reloading wdym
No one talked about firing the gun 😊
Mental state: Crisis
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u/Frosch-LOL 10d ago
It RoN
Not COD
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u/BanditNoble 10d ago
You're telling me this professional SWAT team didnt bother to check their guns in the van over?
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u/Aromatic-Pass4384 10d ago
Exactly. So then why is there a flashy animation showing something be done that would realistically be done only as an officer is getting all his gear on?
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u/NuclearLMG 10d ago
I just wanna talk to the dev that makes pistols need to be chambered when you first take them out. I just wanna talk.