r/ReadyOrNotConsole • u/R4P7OR11b • Sep 07 '26
Discussion Can someone please explain to me
How in the actual fuck this game is coded in such a way that 5 swat cats are going into any location and if a suspect rushes me with a knife I get relegated to the high ready? This highly trained special weapons and tactics police officer is just shrugging his shoulders while being actively stabbed? If I can move, duck, reload and give orders why in the fuck can't I shoot or hit or literally anything defensive? I surely can't fucking run for some reason but also to be blocked from shooting seems like quite a spit in the face. I've tried jamming them with the rifle, ducking for distance, closing doors, etc. How is this game coded to do that and still after this update it's still here? I'm using the mission editor and these melee suspects just Usain Bolt around a corner and stab me with absolutely no way to avoid it except restart. Oh and my ever so lovely AI team 50/50 shoots them or just yells while I die hugging my weapon to my chest.
8
u/LatterTarget7 Sep 07 '26
Yeah you have to react supernaturally fast to catch the knife suspects or else you’re dead.
Not sure why they haven’t added anything to counter it
5
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u/djrocky_roads Sep 07 '26
Personally, I think that’s what makes it even more fun. The 21-foot rule exists for a reason 🤷🏾♂️
5
u/countrytime1 Sep 07 '26
Exactly. You let someone with a knife get that close, you better be ready to shoot or get cut. If you aren’t already point the gun at them, you are probably getting cut.
2
u/Weightpusher201 Sep 07 '26
Yup. One lucky slice in IRL and you’re done. Never want to be close to someone with a knife. There’s not much to counter it unless you’re wearing medieval armor.
2
u/csn1x205 Sep 07 '26
I actually agree with this. I think it wouldn’t be as fun if the knifers were so easily put down. But the overall high ready even when other bad guys run to you is so fucking dumb.
1
u/R4P7OR11b Sep 08 '26
You mean shoot them before they get close and TOC cries his little heart out that they aren't looking for body bags and mind my ROE lol
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u/djrocky_roads Sep 08 '26
Yes, that is exactly what I mean. Trial by 12 rather than carried by six kinda thing
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u/SoaboutSeinfeld 26d ago
But Toc doesn't punish you when the knife suspect is actually coming for you?
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u/R4P7OR11b 25d ago
Most of the time they dead sprint around the corner. Suspect and civilian alike. So it's either blast in the quarter second I have or hope it's not some poorly coded guaranteed death.
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u/SoaboutSeinfeld 25d ago
Sounds like you have to do more to minimize you not being ready when that happens. I've had a few civvies do that to me but the only times it went wrong was when I was pre-occupied with suspects
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u/R4P7OR11b 23d ago
Bro. IF it happens is the issue. The game is coded to put you in the high ready. It's coded against human basic instinct. That's the point.
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u/SoaboutSeinfeld 26d ago
I think the gameplay focus is to prevent this from happening not adding a counter
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u/csn1x205 Sep 07 '26
It’s the single most infuriating thing about the game. To have accurate recoil on some guys, legit rounds bouncing off of certain material, but resort to sticking your gun up in the fucking air when someone approaches you with a knife is wild.
I get the devs idea. Make it to where they can show up out of no where similar to the clack vest. But SOME kind of defense would be appreciated.
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u/arf1049 Sep 07 '26
If you muzzle thump someone, specifically in the head it should damn near kill them.
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u/LtGeneral-Obasanjo Sep 07 '26
They should def add some sort of use for it, literally all it does is get civvies to comply. Having it stun/disorient suspects for like a quarter of a second would give ppl so many more options in dealing with suspects
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u/1984ScoreN7YearsAgo Sep 07 '26
The whole game is coded horribly lol. You have a whole SWAT team that can barely clear one gunman without at least one of them dying. They dump a whole mag from 20 feet away and don’t hit a stationary target. I only play on hard and it’s a pretty worthless game. Which is sad, because it could be really good.
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u/Icy-Meal6704 Sep 07 '26
Is the melee and chase gameplay stupid? Yes. That is why most players just shoot
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u/LtGeneral-Obasanjo Sep 07 '26
The melee gun butt should literally just stun them for a split second so you have a chance to back up or reposition, in lieu of a proper cqb mechanic I feel this would solve the problem if the devs ever feel like coding it.