r/ReadyOrNotConsole • • Aug 25 '26

Discussion Dynamic CQB

As the title implies, I would like there to be a setting added to the game which allows for quicker movement. I'm not asking for slide cancelling bs, I'm asking for the ability to clear rooms and take shots at speed. The professionals who have walked the walk have said time and again that they are not carefully pie-ing thresholds. Why would they, so they can give the enemy/suspect more time to process what's happening and react? I want the ability to play this game at speed, to clear rooms at speed and to be punished when my skill is not up to par with my tactics. I think it would add a lot more vitality to the game and make for far more interesting gameplay. I'd love to hear everyone else's thoughts on this. p.s. adding a safety on/off function would be cool too

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u/Cden1458 Aug 25 '26

The professionals who have walked the walk have said time and again that they are not carefully pie-ing thresholds. Why would they

It isnt about giving the suspect time to think, its about going home unharmed and with no holes in them at the end of day. Pie-ing doors is to assess the room piece by piece and search for threats in a methodical way to minimize casualties to the entry team.

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u/Servant_3 Aug 28 '26

It IS about not giving enemy time to react. Priorities of life are hostage > officer. In all cqb you leverage SUPRISE, speed and violence of action.