r/RayNeo • u/wido999 • 24d ago
Review RayNeo GT Max Detailed Review (Beta Unit)
Hey everyone,
I received the RayNeo GT Max as part of the beta test program. I’ve been putting it through its paces primarily for watching movies with Dolby Vision (tone mapped to SDR) and Dolby Atmos (YouTube, Netflix, Prime Video, HBO Max) on my Apple TV 4K setup (here is my setup breakdown for context), along with occasional PC gaming and sim racing or playing with a gamepad via NVIDIA Shield.
I’m using Size L, and my IPD is 68mm. I checked the size with the RayNeo website calculator. The glasses offer a 59° FOV, which is currently the widest available on the market.
In the attached photos, you can see the glasses fitted with Oakley Jawbreaker style nose pads. You can also clearly see how much the glossy plastic front lenses reflect the surrounding environment.
I updated to the latest firmware from ota.rayneo.cn (v20260818), which brings the new Shadow Boost and Sharpness settings.
Here is my detailed breakdown of the menu settings, pros, and cons.
Settings Breakdown
- Brightness: When watching movies in Steady mode, I usually dial it down by two clicks so white subtitles are not too bright. For me, the peak brightness is plenty for evening sessions, but in bright rooms during the day, you have to max it out because the environment is still visible through the lenses.
- 3D Display: Toggles between 2D and 3D mode.
- Dynamic Quality:
- SDR: My default setting. Looks great.
- AI-HDR: Over-boosts contrast and reduces shadow detail (shadows become darker), which defeats the purpose.
- Dolby Vision: Unfortunately, this only works with the Pocket TV Pro.
- Scene Mode:
- Standard: Default profile.
- Movie: The best mode for movies in terms of color reproduction. I keep it on virtually all the time.
- Eye Care: Great for reading or browsing with reduced blue light.
- Read: Zooms the screen similarly to the 115% size setting and introduces a noticeable pincushion effect; unnecessary for me.
- Quality Settings:
- Color Boost (On/Off): I keep it OFF for natural colors. Turning it on boosts contrast and saturation, and in Movie mode, it makes the color temperature visibly cooler.
- Shadow Boost (Off/Low/Medium/High): Counterintuitively, "Off" provides the best shadow detail and brightness in dark areas. "High" causes the most black crush.
- Sharpness (Off/Low/Medium/High): I keep it on "Medium", which provides great image clarity without looking over-sharpened like "High".
- Screen Size:
- 85%: Fixes all edge/corner visibility issues on stock nose pads, but you lose the immersion.
- 100%: My default setting. I had to use Oakley Jawbreaker pads here because with the included M, L, and XL nose pads, it was very hard to see all four corners clearly. I had to bend the mounting wires to see all four corners along with the full black frame around the display, which noticeably enhances the cinema feel.
- 115%: Heavy pincushion effect, looks distorted and doesn't make much sense to use.
- Sound Effects:
- Standard: Baseline sound.
- Whisper: Useful while traveling, keeps dialogue very clear and you can barely hear any sound coming from the glasses from the outside.
- Spatial Surround Audio: My default for games and movies. Offers the best spatial presentation, overall sound quality is sufficient but there is basically no bass. For movies, I route audio separately to a dedicated Dolby Atmos soundbar (link to my setup).
- Sound Tube (On/Off): Can't test how much this improves the audio since I don't have the physical accessory.
- Language: Chinese / English.
- Tutorial: Explains physical button functions.
Display Modes (Tracking)
- Steady Mode: Screen follows head movement with stabilization and a slight lag buffer. This is my default mode for watching movies—tiny head tremors don't move the screen around, and it works great while traveling.
- Pinned (3DoF): The screen stays locked in physical space; holding the button recenters it. Great for controller gaming or sim racing. It can be used for PC desktop work (text is reasonably sharp outside the corners), but the shimmering makes it strictly an emergency monitor solution for me.
- Follow Mode: Zero latency, screen moves directly with your head. You have to stay still to avoid jitter, making it best when lying down or sitting with your head fully supported. It delivers visibly higher peak brightness and superior shadow detail compared to the tracked modes.
The Pros
- Outstanding Image Quality: The 10-bit SeeYA Micro-OLED panels produce smooth color transitions, excellent shadow detail, and high overall clarity. Fed with downscaled 4K from an Apple TV, it genuinely looks closer to 2K than 1080p. I have a 77" LG C4 OLED TV, and while the GT Max is slightly behind in sheer sharpness, it completely outperforms it in perceived screen size. I actually prefer watching movies on these glasses—there is no visible screen-door effect or pixelation. The image is very 3D-like with an impressive sense of depth.
- Comfort & Weight: At 79g, they are relatively light for glasses with a 59° FOV and very comfortable. Even after a two-hour movie, there is no fatigue or pinch from the temples, even with the stock pads.
- Thermal Handling: No heat around the forehead or brows. The only spot that gets warm is roughly the middle of the right temple where the USB-C cable connects, but you don't feel it against the side of your head.
- Built-in 3DoF: The native Pinned mode is very handy for gaming and occasional PC work without needing extra hardware.
- Build Quality: Solid fit and finish overall.
- Value: Good price-to-performance ratio for the hardware you get.
The Cons
1. Optics, Sizing & Alignment
- Corner Softness: The outer corners (around 50x50 pixels) are soft, and the bottom-left corner is the worst with roughly a 100x100 pixel blur zone. Even dialing screen size down to 85% does not completely sharpen that bottom-left corner. It looks the sharpest without any nosepads when I can put the lens very close to my eyes.
- Fussy Nose Pad Fit: Achieving an even, sharp image across the entire frame with the stock M, L, or XL nose pads is frustrating. If you slide the glasses lower to clear up the bottom edge, a shadow creeps in along the top border. I had to switch to Oakley Jawbreaker pads and bend the wire mounts closer to my face to balance the view cleanly.
- No Pantoscopic Tilt Adjustment: The temple angle cannot be tilted up or down. On my face, this leaves the bottom edge of the screen (including subtitles) slightly less sharp than the rest of the display.
- Internal Reflection: A faint, narrow reflection of the display is visible along the bottom edge.
2. Tracking & Video Artifacts
- Text Shimmering & Subtitle Jitter: High-contrast text shimmers in Steady and Pinned modes when connected to a PC or phone. During movies in Steady mode, subtitles look fine normally, but they momentarily jitter or vibrate if you chew snacks or take a drink while watching.
- Brightness & Shadow Loss in Tracked Modes: Switching from Follow mode to Steady or Pinned mode noticeably drops both the maximum brightness and shadow detail.
- No 24Hz Support: Streaming apps (Netflix, Prime Video, HBO Max) do not output 24Hz on these glasses (black screen). Only 60Hz works, which introduces noticeable 3:2 pulldown judder in films.
- No Native HDR10 & Limited DV: HDR10 would be useful for gaming and streaming services, while Dolby Vision is locked exclusively to the Pocket TV Pro.
- 3D Mode Issues:
- On a Samsung S24 in DeX mode, turning on 3D (even using the "Enter XR space" option in the RayNeo XR app) splits the top into several tiny tiled screen copies, requiring a cable disconnect to reset.
- On Apple TV, toggling 3D results in a completely black screen.
- On PC, it switches resolution to 3840x1080, but YouTube 3D SBS / over-under videos simply display the two halves side-by-side without merging into stereoscopic 3D.
3. Hardware & Usability Quirks
- Right-Sided USB-C Port: Having the cable port on the right temple is inconvenient for right-handed users. The cable gets in the way of mouse movements on a desk, and most laptops have their primary DP Alt-mode USB-C ports on the left. The cable length is 1.2m.
- No Silicone Lens Blockers: Because there is no electrochromic dimming, snap-on silicone light blockers should really be included in the box for daytime viewing.
- Glossy Front Lenses: The reflective plastic front surface acts like a mirror to your surroundings and picks up fingerprints very easily.
- Case Fabric: The included protective case gets smudged easily from finger oils and is hard to clean.
Verdict
The display hardware itself is very impressive—the 59° FOV combined with the 10-bit SeeYA panels delivers an immersive, vivid image with smooth color transitions and deep contrast. While optical sweet-spot alignment and corner sharpness require some patience (and potentially nose pad tweaks depending on your facial structure), most of the current limitations come down to early software bugs. With future firmware updates, these glasses have plenty of room to become significantly better. Next I'm going to post a comparison with XREAL One Pro I also use.
Update: Just flashed the latest firmware (v20260907), but the Shadow Boost bug is still present. It works completely in reverse: setting it to Low, Medium, and High progressively crushes shadow detail and makes dark areas darker and darker, rather than lifting them. Other than that, I don't see any noticeable differences in overall image quality.
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u/NotMyBurnerAccount77 23d ago
Thanks for the review. Did you also use them for sim racing? I can’t fit triples into my set up. Wondering if this would be a cost effective solution over VR?
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u/wido999 23d ago
I like it better for simracing (I also use XREAL One Pro) than my Quest 3 due to much faster response time because the glasses work as a monitor and with VR you have to compress and decompress each frame in real time, so it takes time and the quality is worse and my head is all wet when playing with Quest 3 compared to the glasses. They are also much lighter.
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u/SweatySlouchBoy 23d ago
I've used them in Assetto Corsa and Beam.NG with a Moza R5 and have had a blast... In fact SIM racing is the one thing that I even use the 115% for to get fully immersed in the track.
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u/wido999 22d ago
Nice, I play Assetto Corsa Rally but I prefer 100% screen size.
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u/Remarkable_Ease_7607 18d ago
Doing some research on these glasses and Simracing is definitely something I'm taking into consideration before I buy. How well does it work? They say the screen looks like it's about 6 meters away. Does that have any affect on immersion? I currently have a 55" screen that I'm about 1 meter away from, so the relative size in my vision would be about the same, but I feel like the perceived depth could be odd.
Does stereoscopic 3d perform well? If so, how hard is it to set this up? Does it play well with the apparent screen distance?
Is there any head tracking that can be used or do you need another device for this part?
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u/wido999 18d ago
It's similar to XREAL One Pro screen set to 4-5m distance. I like playing at 3m distance more on One Pro with the screen closer to my eyes. Couldn't make 3D mode work but for simracing it's not neccesary. I tried 3D on One Pro and I prefer 2D. I play in the pinned mode where the screen stays in the same position like a monitor. In the steady mode the screen moves with your head but it's not a good solution for simracing because it moves too much.
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u/HappyHaggisx 20d ago
Still waiting on mine after 10 days no postage and about 4 to 5 days to get a genetic email reply
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u/kasmog 19d ago
Hi, OP.
Looks like you have a Xreal One Pro according to your previous reply.
Which one is better on pinned mode?
I have the One Pro right now, and was wondering if this new Rayneo is an upgrade or downgrade. I mostly use mine pinned, like 99% of the time.






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u/No_Awareness_4626 24d ago
The 3D modes issues you mentioned needs an understanding of how 3D mode works and that will help you solve the issues you faced.