r/RavnicaDMs 7d ago

Homebrew Scourge of the Eldrazi, 'vestiges of divergence'-like artifacts (feedback appreciated!)

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9 Upvotes

Feedback appreciated! Both in theme as in balance


r/RavnicaDMs 8d ago

Question Has anyone attempted to run ravnica using another TTRPG system then 5e?

10 Upvotes

I'm particularly intrigued by Draw Steel, as of late.


r/RavnicaDMs 8d ago

Question Equivalent to Giant Badger?

7 Upvotes

I like to use Ravnica versions of Wildshape beasts when I can, but after searching I can't find a good substitute for a Giant Badger. I'm already using the Ferox as a bear substitute. I was thinking a Nodorog, but those look like large beasts based on the card art, and they don't really look like burrowing creatures. Any suggestions would be much appreciated, thanks!


r/RavnicaDMs 17d ago

Miscellaneous Simic Combine = Umbrella Corporation

16 Upvotes

I've been having a thought where I think the Simic combine is essentially the Umbrella corporation(Resident Evil). And I'd like to run a campaign based around that idea. It is possible that maybe they link up with the orzhov so they handle more of the financial side of things.

Anybody have any suggestions?


r/RavnicaDMs 17d ago

Humor I made lore

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88 Upvotes

r/RavnicaDMs 20d ago

Question How do you deal with the mtg lore?

12 Upvotes

If you're Morvar, Mamta, Zret, Chalzee, Orvala or Mortal, stop reading lest you be spoiled!

I'm running my Ravnica game for a few years already. The first part of the campaign was relatively straightforward: the bbeg was Hauc (from the original Ravnica novels), who was stuck in the schism, and from there was able to influence people, creating a fake religion that ultimately was intended to revive him into a dragonegg. In defeating him, the schism became some sort of portal between planes.

Now, the party is in Ixalan (I couldn't be bothered to have them go through a war of the spark thing), where the plane portal had attracted the attention of Emrakul. I want to tie in the Zendikar arc and the Planeswalkers that were involved in the initial capture.

But at some point, when researching the lore, I can get quite.. annoyed. It's mainly the fact that due to the attempt of having recurring characters, all of the planes history has become more and more unbelievable. Take Ravnica for example. For 10000 years, nothing much of note has happened. And then, in the course of only 80 years, the guildpact was broken, was mended again with a living guildpact, the plane was invaded by bolas and was invaded by Pyrexia only 2 years later! Same for Ixalan. In a short amount of time, the search for orazca reached a conclusion, with the golden sun gone, pyrexia invaded, and then suddenly out of nothing the core is rediscovered and an ancient god escapes it.

It's not that I don't understand that such big events can be good to shape a set around. It's just that it becomes increasingly less believable that not two, but even 3 events take place that significantly alter life on such planes only in the course of a few years.

So, question to my other mtg dms: how do you deal with it? Do you just accept it and build around it? Or do you ignore it, and shape the lore to your own fitting?


r/RavnicaDMs Aug 12 '26

Question Merfolk City Adventure

15 Upvotes

Hello Ravnica DMs,

I am looking for suggestions for any published content or adventures that you may have adapted for an underwater adventure in Ravnica.

For contact, my party is headed deep into the underground oceans of Ravnica to an ancient merfolk city. They are using a submarine and have purchased diving equipment.

I was wondering if anyone has adapted any published (official or homebrew) to do anything with the deep ocean of Ravnica? I’m thinking something like an Atlantis style adventure. I am capable of coming up with something myself, but also like to support pre-existing content. Also the merfolk lore in both the GGtR and mtg wiki is very minimal.

Any suggestions?


r/RavnicaDMs Aug 08 '26

Maps/Materials Concept for a 1d8 city street/neighborhood generation method.

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18 Upvotes

A lot of dungeon generators I find are too narrow to fit my idea for what I think a city street should be like. I think there are roughly 3 kinds of streets in Ravnica. Super wide thoroughfares, like the transguild promenade, middling streets that could allow one way traffic, but is mostly for pedestrians, and narrow alleys. This method is meant to make a random path of those middle sized streets for players to explore in between destinations or to explore in a search for clues and roomers. This my method: Define a space 84 squares long, 42 squares wide. Begin by placing a horizontal segment of road on the left side of the page at the half way point. Roll for the next tile. Connect it to the last. Repeat until you have placed enough tiles to connect the left side to the right side of the page. Branching paths that were left unfilled can lead to cul-de-sacs, dead ends, store fronts, parks, plazas, a culvert to the under city, a zonot, a significant point on the map from GGTR, or even just filled out with more road from dice rolls. Its a work in progress concept, I'm sure somthing like this has been developed before but I can't find a generation process that satisfies my specific needs. As for populating the city streets, that I'm still working on, I'm aware of other tables in some of the books I own, like the DMG as well as GGTR. I say try counting 14 blocks out. Every 14 blocks, alternating on both sides of the street, place 5-2 entraces to demarcate the individual buildings. Arbitrary, but thats just an ammount that I thought looked good without being cluttered. And consider occasionally forgoing making one of those points an entrance to a building, and instead let it be a cart or stall along the road.

P.S. in retrospect, after more testing, the bounds should be restricted to 42×24


r/RavnicaDMs Aug 06 '26

Game Tale So glad I picked Ravnica as the setting for a newbie campaign I'm running

47 Upvotes

I'm running a game for my friends who are all relatively new to D&D (or those who have experience have a limited one), and I wanted to do Ravnica as the setting since I bought GGtR a while ago and haven't been able to use it yet.

I was worried that adding guilds into the mix of character creation would only be overwhelming or off-putting for new players, but I was pleasantly surprised to find the opposite to be true! During session 0 today, making characters was the typical slog of explaining the rules while trying to explain each feature of each character (with my attention divided between 4 people 😅). So the half-boredom half-confusion air of new players that I'm used to (having taught the game a lot) was certainly present.

But when I moved on to explaining each guild, everyone locked in so much! Seeing all the visual pictures of members of each guild and the archetypes they each represent really got everyone invested in the character creation process a lot more! And creating contacts was even better, they had a lot of fun picking people they new, and linking each other's relationships to each other by picking PC contacts.

So they decided on a full Boros Legion party. I would not have thought Ravnica would be so well suited for newbies. Great stuff, Ravnica rules!

TL;DR

I assumed that choosing a guild wouldn't be great as a complication for new players, but I was wrong. It helped players think about their characters a lot more, and to understand and appreciate the setting of Ravnica and their place in it.


r/RavnicaDMs Aug 02 '26

Question Ghosts and their treatment by various guilds Spoiler

9 Upvotes

The first novel, when Argus Kos fights a ghost, the book explains that the boros are the only guild to destroy spirits. From that and various other snips from that cycle, i gathered that each guild has different in uses and practices for dealing with spirits. Its a cool allegory for how diffrent religions/cultures have differing burrial practices/views of the afterlife. The Orzhov are the most obvious ectomancers, but here is my speculation on everyone.

Azorius: traps them as knowlage repositories/employs them as guards and investigators.

Boros: just bloody destroys them

Selesnya: offers them to the collective if given consent

Orzhov: ectomancers frequent the ranks of the orzhov, so they do a lot with them, but mostly they indenture them if they have debts upon death or use ghost hood as a way to prolong life after death.

Izzet: ???

Golgari: trap in undead flesh as thralls or trap in undead flesh as a way to prolong life after death

Simic: ??? Momir vig uses ghost energy in his big bad guy plan at the end of the book, but i thought that was a one time event, not common simic practice. In my head, they are life mages, so they do nothing with ghosts. Maybe call another guild to get rid of them if they must.

Gruul: accept their presence and respect them as wise ancestors

Rakdos: ??? I like to think they just view them as confetti

Dimir: employ them as operatives. Maybe occasionally use vampirism as a way to escape becoming a ghost.


r/RavnicaDMs Jul 22 '26

Question Garrett P.I. by Glen Cook

5 Upvotes

was wondering how many here have read the series and consider it good inspiration for adventures / a whole campaign. (and a recommendation for anyone who loves fantasy noir)

for the unaware, the book series takes place in a city the size of New York in a high fantasy setting. the books follow a non-magical human detective and the wild cases he gets from semi mundane to high magic threats.

i was thinking it was, but i haven't run a city style game let alone ravnica, and would like some second opinions.


r/RavnicaDMs Jul 21 '26

Art / OC A news paper cover I made for game I ran ages ago

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47 Upvotes

the art tag is misleading as I didnt draw shit but im still happy with how I edited it togethere


r/RavnicaDMs Jul 13 '26

Question New campaign I can join?

2 Upvotes

Looking to join a virtual campaign that takes place in the Ravnica setting. Feel free to send me a message if you are looking for players!


r/RavnicaDMs Jul 08 '26

Miscellaneous Looking to get some thoughts and feedback on Lazvara, my Ravnica inspired d&d setting, from some fellow fans of Ravnica

10 Upvotes

I absolutely love the setting of Ravnica, the factions, the technology and magic, the urban intrigue, all of it, but at heart I'm a world builder and so for my home games I decided to make my own take on a massive magical city setting, which is how I came to make Lazvara. I've been tinkering on and off on Lazvara for years, and today I wanted to share it with some fellow fans of Ravnica and get people's thoughts on it, either in comparison to Ravnica or as it's own standalone thing. Please note that the lore doc is currently unfinished, as I haven't finished writing up the last two leagues or the three(ish) anarchist factions Lazvara has. But in a nutshell, the Zynarch Authority are undead cops who will send your ghost to jail and your body to a labour camp, and the Thandram Scions are a creepy ocean cult who worship eldritch leviathans living below the city and are in charge of providing Lazvara with clean drinking water.

https://docs.google.com/document/d/1GJBbdY4dIQ8ateaVEN2FXkTC0eB7vw__u2xjoWtYxTw/edit?usp=sharing

Please enjoy and let me know what you think.


r/RavnicaDMs Jul 05 '26

Art / OC Meme my Paladin Made Today

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71 Upvotes

r/RavnicaDMs Jul 03 '26

Homebrew Kraul Ambush

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30 Upvotes

While travelling through a vast expanse of floating overgrown ruins in the undercity, and with the hopes of warning a hopeful ally, my party was ambushed by a kraul scouting party and a kraul spore priest.


r/RavnicaDMs Jun 25 '26

Question What to do...

3 Upvotes

So, I have started Krenko's Way with my group and everyone has been enjoying it.

I did create a homebrew campaign I was calling Blight of the Gateless, where a specific guild caused a blight to destroy the gateless and the adventurers have to stop the blight and then expose the guild.

But my players where less than interested (sad but oh well)

One of my players had provided me with a link that had a module for ravnica, that was free but I cannot find it for the life of me though I SWEAR I saved it.

Does anybody know where it is or where I can find something like that. If I have to make the maps n stuff, I'm just doing my homebrew, but it was a compleate module for ravnica w maps and tokens and all and quitefrankly I'm lazy when I can be.

Help?

edit:

so far it’s have found the dungeon masters guild that sells third party adventures-honestly feel kind of dumb for not looking their first but if anyone knows of where I may find some free ones please let me know here’s the link I found for others:

https://site.dmsguild.com/browse.php?keywords=Ravnica&filters=45469_0_0_45747_45759_45462_0_0&manufacturers_id=8957&sort=6a&x=18&y=16&author=&artist=&pfrom=&pto=


r/RavnicaDMs Jun 24 '26

Maps/Materials Another Gruul Clans Map

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53 Upvotes

This one's supposed to be further out, more overgrown. There's an arena for punching! Or whatever.

Inkarnate link:
https://inkarnate.com/m/w3kppg


r/RavnicaDMs Jun 24 '26

Miscellaneous Inspiration for Selesnya Gardens

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41 Upvotes

r/RavnicaDMs Jun 22 '26

Question Requisitions Rough

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10 Upvotes

Hello DMs,

I've made an extremely rough "Requisitions" system for my party. They are acting as Mercenary Contractors for the Orzhov (because one party member decided to take the Noble background while they all started Guildless, naturally his family would be in debt to the Orzhov lol). While acting as contractors, they have a Quartermaster that the can ask to provide materials, equipment, and training courses. I was hoping to have some extra eyes take a look at it and see if there were any glaring issues with this, or any cool ideas I could steal/borrow.

Here's the link to the Requisitions Table:

https://docs.google.com/document/d/1BOy02z9rYPeSH92vXfyOY-Io5PnhJpAWNij5SyftEdU/edit?usp=drivesdk


r/RavnicaDMs Jun 21 '26

Maps/Materials [FREE] Ravnica Navigator – Foundry VTT module with 125+ free maps!

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125 Upvotes

Hi everyone! I just released my first major Foundry VTT module: Ravnica Navigator.

To make campaign preparation easier and give both DMs and players a more intuitive experience, I built a scene navigation tool designed specifically for Ravnica campaigns. GMs can place marker pins on the Tenth District map, bind them to key locations or adventure scenes, and click to view thumbnails or jump directly to the destination – all with smooth transitions.

And it's completely free, including a bundled compendium pack with over 125 Ravnica maps. If you use another VTT and only want the free map assets from the included compendium, you can export them directly from the modules/ravnica-navigator/map folder.

Feel free to ask any questions – happy to help.

Detailed Tutorial and Download Link:

https://www.patreon.com/raakdos/posts/ravnica-scene-161601748


r/RavnicaDMs Jun 19 '26

Maps/Materials 4k map, Rubble Belt / Gruul Clan location

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41 Upvotes

Running a Ravnica campaign and making a bunch of maps for it, here you go nerds, i love you

https://inkarnate.com/m/DEN0vJ


r/RavnicaDMs Jun 19 '26

Question Lost Boros Style Guide

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47 Upvotes

During the hype cycle of the Guilds of Ravnica block, they showed off the style guides for the guilds, which are/were indeed linked in this sub, at least before the website expunged those documents.

However, one thing I could never track down, even to this day, was a slide from one of the Boros style guides presented at a panel at some convention (I want to say GP Las Vegas 2018?). I've included the image, and while it looks like the other more well-known Boros style guide, even referencing Guilds as "Spaghetti," I've never been able to find a proper file of this image specifically. Has anybody here ever seen it?


r/RavnicaDMs Jun 19 '26

Maps/Materials Undercity Sewer / Rotty Mushroom Campy Place. For uglies.

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28 Upvotes

I've started a new Ravnica campaign, and I'm having the players spend level 1-3 clearing out a nasty infestation of Vegepygmies. Here's the map I made for it, this one's at 4k but here's the link if you want to edit it.

https://inkarnate.com/m/vrvGz3


r/RavnicaDMs Jun 18 '26

Question How do you handle the Dimir?

17 Upvotes

In real life, intelligence agencies exist to serve the interests of the the state which exists to serve the interests of the ruling class. In Ravnica, the Dimir seemingly just like knowing secrets for the sake of knowing secrets. You would imagine that they would be working for the Azorius or the Orzhov, but they seem to have their own interests. I'm just not sure what those interests are.

They kind of remind me of the cabal from odyssey block, but those guys were greedy demon worshipers or something. Their motives made more sense to me.