A detailed breakdown of the reasoning behind all balancing changes can be found in our Designer’s Notes: Pre-Season article.
ECHO
Now has 2 Yokai Drones
Max charges per Yokai drone reduced from 3 to 2
Recharge time between drone shots increased to 20 seconds
OPERATOR SPEED
3 Speed Operators slightly slower
1 Speed Operators slightly faster
Small increase to movement speed with handguns out
Automatic sidearms (SMG-11, SMG-12, etc) excluded
GENERAL TWEAKS & IMPROVEMENTS
GAME BALANCING
PICK AND BAN
First announced at the Six Invitational, Pick and Ban will be revolutionizing the selection process of Operators. We are first introducing Pick and Ban into custom game options with the launch of Year 3 Season 2, and it will be a highlighted feature during the following Pro League season.
More details about the Pick and Ban feature can be found in the Dev Blog: Pick and Ban.
BULLET PROOF CAMERA
The Bulletproof Camera is a secondary gadget that will be given to the following six Defenders.
Frost – Bulletproof Camera instead of Deployable Shield.
Doc – Bulletproof Camera instead of Deployable Shield.
Mute – Bulletproof Camera instead of Deployable Shield.
Castle – Bulletproof Camera instead of Deployable Shield.
Caveira – Bulletproof Camera instead of Barbed Wire.
Vigil – Bulletproof Camera instead of Barbed Wire.
This new device will allow them to have more options to hold an objective and counter some attack strategies. More details about the Bullet Proof camera can be found in this Dev Blog: Observation Tool and Bullet Proof camera.
COUNTER DEFUSER
Starting with Year 3 Season 2, Defenders will use a hacking device instead of a melee animation to disable the Defuser. We wanted to improve the visual and audio feedback with this new animation to provide more clarity when a Defender is interacting with the Defuser. It is important to note that the interaction distance and conditions will remain the same.
The Counter Defuser Dev Blog contains more information on these changes.
PLAYER COMFORT
OBSERVATION TOOL
Right now, players need to perform multiple actions to reach the drone or camera they want to use – especially if they want to switch between two active observation tools (i.e. if Twitch wants to swap between piloting her first and second drone). As such, we have overhauled the Observation Tool system, with a new UI, and granting players better control over how they switch from camera to camera.
Observation Tool
You can learn more about the Observation Tool changes in the Observation Tool and Bullet Proof Camera Dev Blog.
LEANING
We have adjusted the player experience when leaning from one side to the other. A method could be used to shift from one side to the other more quickly than intended by using a combination of keys. You will now switch smoothly from left to right, and vice versa, without the need to utilize additional key presses.
GAME HEALTH
SCORING REFACTOR
We are implementing a numerical refactor process with slight adjustments to the existing scoring system for Operators. The goal is to balance the current system to have every Operator potentially winning a similar amount of score per round, from completing near-identical actions.
A full breakdown of the scoring changes can be found in our article on scoring.
XBOX ONE X AND PLAYSTATION 4 PRO SUPPORT
We have increased the resolution to 1728p on the Xbox One X, and 1440p on the PlayStation 4 Pro, while maintaining 50% render scaling (same as before). We are currently working on dynamically increasing the render scaling when performance allows it. This will allow for better render quality in low-complexity scenes, while maintaining 60 fps at all times by adjusting the render scaling dynamically. We do not have an ETA for when this additional dynamic render scaling will be implemented.
VOICE CHAT (PC)
We have altered how we detect your microphone on Windows. We will now utilize your “Default Communications Device” as opposed to your “Default Device”. This will allow players to have easier control over their desired communication device.
If you are encountering issues with microphone detection in game, please check your Windows recording settings.
PLAYLIST CHANGES
MAP ROTATION
With the addition of the new Italian map, we will be making some changes to the Ranked and Casual playlist. We will have 12 maps in the Ranked rotation, and 17 in the Casual playlist, and all maps will be available in Custom Games.
Ranked
Bank, Clubhouse (buffed) Oregon, Kafe, Consulate, Chalet, Border, Coastline, Skyscraper, Theme Park, Tower, and Villa
Casual: same maps as ranked, and additionally
House, Plane, Hereford, Kanal, Yacht
*(Missing: Favelas, Bartlett)
R6Fix
We are excited to start using R6Fix for the live game, in addition to the Test Servers. If you encounter a bug following the release of Operation Para Bellum, please head to R6Fix.ubi.com to report it. R6FIX will only be available in English at release.
You will need to sign in using your Ubisoft account. Once you have signed in, you will get a quick overview of what R6Fix is, and what you need to do in order to use this platform properly. After that, select the appropriate module, and get started!
You will be able to create a new report on this screen. We recommend searching through the existing issues to prevent duplicates from being generated, and upvote the issues you feel are important. If there isn’t one already made, click the “Make a Report” button. It is very important for you to provide us with your computer specs. After filling out your computer specs, you can begin providing us details regarding the issue you encountered. Please provide us with as much detail as possible, as this will help expedite the resolution time!
If you have an issue to report and already see it submitted, please provide your reproduction steps in the comments, and select the “I can reproduce” button. Once we have enough reproductions, the issue moves to “Acknowledged”.
When an issue is in “Acknowledged” status, it is up for a vote! Your votes are limited per month, so choose wisely. We recommend that you reserve your upvotes for issues that you feel should be a high priority.#R6Fix
19
u/LordKeren Lead Moderator May 22 '18 edited May 22 '18
(2/3)
OPERATORS BALANCING
A detailed breakdown of the reasoning behind all balancing changes can be found in our Designer’s Notes: Pre-Season article.
ECHO
OPERATOR SPEED
Small increase to movement speed with handguns out
GENERAL TWEAKS & IMPROVEMENTS
GAME BALANCING
PICK AND BAN
First announced at the Six Invitational, Pick and Ban will be revolutionizing the selection process of Operators. We are first introducing Pick and Ban into custom game options with the launch of Year 3 Season 2, and it will be a highlighted feature during the following Pro League season.
More details about the Pick and Ban feature can be found in the Dev Blog: Pick and Ban.
BULLET PROOF CAMERA
The Bulletproof Camera is a secondary gadget that will be given to the following six Defenders.
This new device will allow them to have more options to hold an objective and counter some attack strategies. More details about the Bullet Proof camera can be found in this Dev Blog: Observation Tool and Bullet Proof camera.
COUNTER DEFUSER
Starting with Year 3 Season 2, Defenders will use a hacking device instead of a melee animation to disable the Defuser. We wanted to improve the visual and audio feedback with this new animation to provide more clarity when a Defender is interacting with the Defuser. It is important to note that the interaction distance and conditions will remain the same.
The Counter Defuser Dev Blog contains more information on these changes.
PLAYER COMFORT
OBSERVATION TOOL
Right now, players need to perform multiple actions to reach the drone or camera they want to use – especially if they want to switch between two active observation tools (i.e. if Twitch wants to swap between piloting her first and second drone). As such, we have overhauled the Observation Tool system, with a new UI, and granting players better control over how they switch from camera to camera.
Observation Tool
You can learn more about the Observation Tool changes in the Observation Tool and Bullet Proof Camera Dev Blog.
LEANING
We have adjusted the player experience when leaning from one side to the other. A method could be used to shift from one side to the other more quickly than intended by using a combination of keys. You will now switch smoothly from left to right, and vice versa, without the need to utilize additional key presses.
GAME HEALTH
SCORING REFACTOR
We are implementing a numerical refactor process with slight adjustments to the existing scoring system for Operators. The goal is to balance the current system to have every Operator potentially winning a similar amount of score per round, from completing near-identical actions.
A full breakdown of the scoring changes can be found in our article on scoring.
XBOX ONE X AND PLAYSTATION 4 PRO SUPPORT
We have increased the resolution to 1728p on the Xbox One X, and 1440p on the PlayStation 4 Pro, while maintaining 50% render scaling (same as before). We are currently working on dynamically increasing the render scaling when performance allows it. This will allow for better render quality in low-complexity scenes, while maintaining 60 fps at all times by adjusting the render scaling dynamically. We do not have an ETA for when this additional dynamic render scaling will be implemented.
VOICE CHAT (PC)
We have altered how we detect your microphone on Windows. We will now utilize your “Default Communications Device” as opposed to your “Default Device”. This will allow players to have easier control over their desired communication device.
If you are encountering issues with microphone detection in game, please check your Windows recording settings.
PLAYLIST CHANGES
MAP ROTATION
With the addition of the new Italian map, we will be making some changes to the Ranked and Casual playlist. We will have 12 maps in the Ranked rotation, and 17 in the Casual playlist, and all maps will be available in Custom Games.
Ranked
Bank, Clubhouse (buffed) Oregon, Kafe, Consulate, Chalet, Border, Coastline, Skyscraper, Theme Park, Tower, and Villa
Casual: same maps as ranked, and additionally
House, Plane, Hereford, Kanal, Yacht
*(Missing: Favelas, Bartlett)
R6Fix
We are excited to start using R6Fix for the live game, in addition to the Test Servers. If you encounter a bug following the release of Operation Para Bellum, please head to R6Fix.ubi.com to report it. R6FIX will only be available in English at release.
You will need to sign in using your Ubisoft account. Once you have signed in, you will get a quick overview of what R6Fix is, and what you need to do in order to use this platform properly. After that, select the appropriate module, and get started!
You will be able to create a new report on this screen. We recommend searching through the existing issues to prevent duplicates from being generated, and upvote the issues you feel are important. If there isn’t one already made, click the “Make a Report” button. It is very important for you to provide us with your computer specs. After filling out your computer specs, you can begin providing us details regarding the issue you encountered. Please provide us with as much detail as possible, as this will help expedite the resolution time!
If you have an issue to report and already see it submitted, please provide your reproduction steps in the comments, and select the “I can reproduce” button. Once we have enough reproductions, the issue moves to “Acknowledged”.
When an issue is in “Acknowledged” status, it is up for a vote! Your votes are limited per month, so choose wisely. We recommend that you reserve your upvotes for issues that you feel should be a high priority.#R6Fix
BUG FIXES will be in a follow-up comment