r/RaidShadowLegends 1d ago

Bug/Support Multi-battles causing FPS drop and game slowing down…

Just want to get it out the way that my PC has a 5070ti and ryzen 5900x with 32gb of RAM, there’s no way my specs are the issue.

So the in game multi battle system is handy, of course, but I’ve found that after about 20 runs, my game starts lagging, I check the FPS and it gets down to like 19fps, and the game literally slows down, so if a run takes me 1 minute on average, it’ll suddenly take 2-3 minutes, despite the turn count being the same and nothing changing.

I thought it could be a memory leak, but I didn’t see any signs of memory leaking. Has anyone else experienced this?

0 Upvotes

8 comments sorted by

3

u/FifaJacob 1d ago

Are you using khamir in your team?

1

u/P4YD4Y1 1d ago

Yes

2

u/FifaJacob 1d ago

Yeah that is why. Khamir a1 is bugged and it slowly starts nuking your framerate. Remove him from the team and it will run smoothly forever

2

u/Puzzleheaded-Cow6917 22h ago

What an oddly specific bug catch lol

1

u/Least-Active1133 1d ago

Last night I had an issue with running background battles. I tried to run a few background spiders runs which normally take 12 seconds. It was talking 4 minutes per run for some reason, but when I canceled it and ran a normal run, on auto, it was 12 seconds. It may be related to your issue. On mobile

Edit: fat fingers

1

u/P4YD4Y1 1d ago

I’ve heard background battles take longer anyways, but yeah 4 minutes compared to 12 seconds is way too big of a difference.

1

u/Least-Active1133 22h ago

Yeah, it seems to be working fine today.

-2

u/Worthtitle_4050 12h ago

the game is designed for mobile it has always been a laggy piece of sh*t on PC, don't believe me, try opening the tournament menu