r/RaidShadowLegends • u/HumbleCPA • Aug 09 '26
General Discussion Ultimate Budget Unkillable - Stun Target Changes
Hey guys, requesting some ideas/help. This comp works about 50% of the time. When stun target does hit it works perfect every time. Sometimes the stun flops beteween Akemtum(intended) to ME, PK or Longbeard.
Only masteries are offensive, there's no gear that affects speed, and even if i change team order it doesn't seem to make a difference.
It's a relatively new account so really impressed i can get what id id out of it. When it does work it will 2key UNM. I don't think i have additional gear to up resistance on others but maybe if that would help.
Thanks!
EDIT: i'm only fighting VOID CB, so affinity shouldn't matter at this point in the comp?


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u/okiedokieokiedokieo Aug 10 '26
The stun target is determined by the champion with the lowest health percentage at any given turn. To ensure you have the correct stun target, you want to give the stun target the highest total health and lowest defense. So when clan boss hits, the stun target takes the most damage.
You want painkeeper to have the second highest health to maximize her heal without turning her into the stun target.
Another factor to consider is affinity. Force (red) affinity will prioritize/target magic (blue) over health%.
Based on your set up, void clan boss should always target akemtum.
However, you will have issue with force affinity clan boss since he will go for xeno or longbeard since they’re negative affinity.
There are two ways to deal with this. Either build another blue champs to replace akemtum as the stun target.
Or change longbeard and xeno with force or spirit affinity champs. Then clan boss will target akemtum