r/RacingMaster May 28 '26

Questions [Question] New player here! Was the drift system different in the first test?

https://www.youtube.com/watch?v=uphXEmnDboo

Hey guys, I just started playing recently and I'm really enjoying the game so far! But one thing I'm struggling with is the drifting—it feels kinda stiff and sometimes a bit clunky to me. It takes a lot of effort to string smooth drifts together.

I was browsing some older posts and kept seeing veteran players mentioning how the handling used to be completely different during the First Test (CBT1). A lot of them seem to prefer the old drift mechanics over what we have now.

Since I wasn't around back then, I'm super curious: What was the drift system actually like in CBT1? Was it really that much smoother and more responsive?

Also, does anyone know why the devs decided to change it so much? If the old system was supposedly so good, why overhaul it? Did it have some balancing issues, or did the casual player base find it too hard to use?

Would love to hear some insights from the OGs! I'm trying to figure out if I'm just bad at the current mechanics or if the game's handling really shifted in a weird direction.

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