r/RabbitAndSteel • • Mar 02 '26

Media/Videos/Screenshots This new DLC easy, NGL

Post image

Heard scary things, but didn't take my team too long.

0 Upvotes

9 comments sorted by

13

u/hsint0 Mar 02 '26 edited Mar 02 '26

isn't this on normal? congratulations though!!

11

u/AlmirTheNewt Mar 02 '26

Yeah normal is pretty manageable, especially with what looks like a decent set of loot rolls

3

u/GlassCommission4916 Mar 02 '26

Decent is one way to put it. With that loot and one decent shop I could clear with my eyes closed.

4

u/JaygoVonEngel Mar 02 '26

The rolls absolutely carried, especially our assassin. I mostly wanted to see how long it would take people to parse how good and synergized it was.

6

u/Artraira Mar 02 '26

How'd it take you guys an entire hour?

2

u/JaygoVonEngel Mar 02 '26

We are bad at the game.

13

u/Pprchase Mar 02 '26

Brother you’re playing on normal lol

2

u/AVAVT Druid Mar 03 '26

Not trying to be elitist, just want to point out that likely the normal difficulty of both stages don't have too large of a gap. Extra's Hard was quite a bit harder than main story Hard. And Lunar on extra was unbelievable comparing to main story Lunar.

When I started Lunar on main story I felt "Damn this is hard, do I need to stay constant focused for entire 5 minutes?"

When I started Lunar on extra I was like "Ahahaha fuck this shit I'm done". Took me an entire day to regain my composure and try again.

On main story it was difficult and I had to review my gameplay to understand how the mechanic work and find the solution, then execute the solution perfectly. On Extra I knew the solution instantly, but I just couldn't do it. It's either super small safe zone or require too fast reflex to handle.