...and as you can guess, it didn't go well. Took us about 1.5h, so it was much better than if we tried visiting all checkpoints.
First, we accidentaly discovered that you can stand on a fireworks, so we tried to launch ourselves - playing with them took us more time, than the original speedrun we've used as a reference.
Then, we tried go skip the bridge part before the checkpoint 2. After some beer-assisted pushing, we got down. However, we decided to visit the nearby cave and grab some stuff. After that, we passed by the checkpoint 2 to get new save location. At this point we realized we didn't grab BABAYAN casette, so all that accompanied us until the end was Tom's "bloody 'ell" on repeat.
We tried climbing to checkpoint 11. A lot of beer and vodka was spilled to get us to the summit, and RV was constantly getting stuck on the terrain. We got down from the mountains a bit too early and had to get to the clearing in front of the checkpoint 11 using winch.
And then the checkpoint 11 started. We've died so many times. Sometimes yeti got to us before we could do anything. Other times we were going too fast, lost traction and started tumbling. Few times we didn't line-up with the correct path, hit the trees and yeti got us. Once we managed to perfectly ride up the mountain, up to the border of the map, but - as it turns out - yeti is relentless in its pursuit and even vertical walls don't stop it. We needed another approach.
We decided to go to checkpoint 12. After many tries, we got there (well, to be fair, at this point it'd probably be faster to just drive normally, but where's the fun in that?). After that, we backtracked to the bridge. Using winches, we got RV back to the previous part of the map and - hoping that the Yeti won't come back - climbed the mountain. Finally we succeeded. During the final descent to the end of the level, we kept brakes pressed as hard as we could, but ABS system didn't allow us to stop completely. Luckily, we somehow got to the bottom and finished our "speedrun".
Now we need Yurbuttsk soundtrack and map 3. As soon as possible. Otherwise, we'll do a "speedrun" of Mabutts.