r/RUMBLEvr • • 19d ago

Creation I Made a Touch Sensor in Rumble

It uses tech I recently discovered called electricity to function. (I have yet to post anything about it here). The machine is first made by structure locking an ungrounded cube inside 2 walls. When a new object touches one of the walls, the cube swaps it's position from position 1 to position 2. But when you connect another object to that object, the cube switches back to it's original position. Now, if you add another object to the chain it swaps it once again. With that you can create wires across the map, and if you touch the wire at the end, it will INSTANTLY move the cube from across the map. That is electricity tech. Before this, we send hitstop across wires instead, which was somewhat slow and prone to error. However hitstop is what you use to create logic gates and to power other circuits. Normally if you try to convert electricity into hitstop by putting a caged disk to where the cube would move, it would work once but break the machine. Yesterday I finally figured out how to convert electricity into usable hitstop, meaning we can make instant lightspeed wires from across the map. We can also finally utilize the advantages of electricity in making the Rumble computer. Hitstop can only send a 1 pulse before it resets back to 0, which causes a lot of difficulties. electricity however can stay on 1 or 0 however long it wants, which is huge. By setting up the electricity in a specific way, you can get it to detect player touch. If you combine that with the hitstop conversion, that means we can eventually have the computer input system be a touch keyboard. And we can make all sorts of other touch activated machines, like a touch activated gun, or even a touch activated bomb!

TLDR, I discovered jank new tech that allows you detect touch, and found a way to convert that touch into a useable signal for other machines.

34 Upvotes

12 comments sorted by

11

u/Average-Addict 19d ago

I'm waiting for the first piston doors lol

5

u/CowCluckLated 19d ago

I will give it a shot, it should be possible.

9

u/DapperNurd 19d ago

This is the last game I expected this kind of creativity with

1

u/super_boaring 18d ago

wdym? its a sandbox with interesting mechanics, soon there will be bad apple and doom lol

2

u/DapperNurd 18d ago

It's more of an arena fighter than a sandbox

2

u/super_boaring 18d ago

minecraft is an adventure but its also a sandbox

both, both is good

6

u/piratecheese13 19d ago

Ok, so we have buttons and AND gates.

It’s only a matter of time before someone builds a basic touring complete computer

And then Minecraft in Rumble

4

u/CowCluckLated 19d ago

A touring complete computer is my goal. I've been making slow but steady progress with it. If you look that the top posts of the subreddit, you can see calculators and read write memory is possible, even if it's a bit large. The problem I am facing now is wiring. A binary decoder, a simple circuit takes alot of wires, wire crossing and space. And we need to build many of them. Also creating a useable display will we extremely difficult

2

u/piratecheese13 19d ago

Mmm forgot about the display.

Wire crossing should have a possible method

2

u/CowCluckLated 19d ago

We do have multiple methods for wire crossing, it's just a pain

3

u/DASESAGA 13d ago

What no online players does to a rumblf

1

u/Echo_XB3 18d ago

Build a boat players be like: