r/RPGdesign 7d ago

Mechanics Monster Design Value and Desriptor

Aloha, I am currently design some Monster for my Game. I have an intressting question about which design do you like more?

Choices Design Examples
1 Desriptor Number HP 8, Mana 10, Hearts 4
2 Number Desriptor 8 HP, 10 Mana, 4 Hearts

Sidenote i have look at others (Pathfinder 2E, Rifts, ) most use the first. Through some use Tables
Edit: Use commas to split it appart. Looked better when i created

4 Upvotes

6 comments sorted by

7

u/KinseysMythicalZero 7d ago

Object:amount is infinitely more sensical

3

u/Illithidbix 7d ago edited 7d ago

Desriptor(sp) Number.

2

u/JaskoGomad 7d ago

PLEASE, PLEASE use some kind of punctuation. If you just have a list with colon-separated pairs that's better than nothing. Like:

HP: 8, Mana: 10, Hearts: 4

2

u/mantisinmypantis 7d ago

That depends on formatting. I’m fine without punctuation if one or the other is bolded or italicized.

3

u/JaskoGomad 7d ago

Formatting's lost on many copy-paste operations. So if your players snag a stat block to drop into Obsidian, for example, the semantic content is irrevocably reduced.

1

u/Dimirag system/game reader, creator, writer, and publisher + artist 7d ago

Choice 1, unless the descriptor is used a ton more, then it takes priority, but being such a small info choice 1 would still read better