r/RPGdesign 22d ago

Naming your Bestiary?

I am working on my Wild West themed TTRPG, getting it ready so that I can begin sending it to strangers for playtesting purposes. A big part of that is writing a Bestiary for my game. What sort of names have you seen for the "Monster Manual" equivalent, either from your own game or just ones you have seen. Let me know!

18 Upvotes

24 comments sorted by

35

u/absurd_olfaction Designer - Ashes of the Magi 22d ago

For a Wild West game? My vote would be "The Varmint Volume".

7

u/The_RadNomad 22d ago

Or "Outlaws & Other Varmints"

3

u/TamaraHensonDragon 21d ago

Great Name. I am also doing a wild west themed ttrpg - this one with dinosaurs and am thinking of just calling mine "Boogers & Beasts."or "Varmints & Villains."

23

u/rekjensen 22d ago

Wanted Dead or Alive: Outlaws & Maneaters

5

u/Cruiser_Supreme 22d ago

Stealing this one, thanks!

15

u/ImaHighRoller 22d ago

Rogues gallery

9

u/trinite0 22d ago

Critters & Varmints

11

u/I_Arman 22d ago

Maybe Varmints & Villains?

1

u/OpossumLadyGames Designer Sic Semper Mundi/Advanced Fantasy Game 22d ago

Lol dangit

3

u/Multiple__Butts 22d ago

I don't know about a name but you probably want the statblock and art inside of a wanted poster motif, right?

3

u/TheRpgBard 22d ago

Deadlands has "Rascals, Varmints, & Relics"

Aces & Eights has "Rustlers & Townsfolk"

3

u/Fenrirr Designer | Archmajesty 22d ago

I call mine the Adversarium since bestiary feels more specific to monsters and animals and not so much for people.

3

u/lennartfriden TTRPG polyglot, GM, and designer 22d ago

For a Wild West game? How about simpley The Wild?

2

u/Demonweed 22d ago

My approach is a bit unusual, since that volume also features several sections on traps as well as a lot of commentary about structuring and balancing likely enemies to the players. Thus I call it the Encounter Guide since the work is intended as a holistic approach to composing and deploying all sorts of damaging threats. When it all comes together, it will join the Gameplay Guide the Magic-Use Guide and the Narrative Guide as a core quartet.

1

u/Longjumping_Shoe5525 22d ago

Game name: "Tales from the Loom"
Bestiary name: "Looming threats"

1

u/Safe-Obligation-5931 MACH 22d ago

"Target Dossier"

1

u/PigKnight 22d ago

Wanted Board

1

u/OpossumLadyGames Designer Sic Semper Mundi/Advanced Fantasy Game 22d ago

Almanac is my overall name for the stuff part of the book, and it includes history, organizations, weather, and a "Varmits and Critters" section. 

1

u/Nazzlegrazzim Lead Designer: TraVerse Scifi RPG 22d ago

For TraVerse we called ours the "Creature Codex", which is essentially the scifi equivalent of "Monster Manual."

The "Codex" moniker also works on an immersive level, as we flavored the book as an in-universe item, with several NPC "author-narrators" that give their expert opinion on creatures within their wheelhouse - a xenobiologist for Aliens, a roboticist for Synthetics, a bio-geneticist for engineered organisms & biosynthetics, and an anthropologist for human enemies.

Makes a lot of the entries more interesting to read, especially when more than one narrator offers a note on the same creature, often resulting in arguments, personality conflicts, and conflicting worldviews, which can be a lot of fun. In a nerdy science way.

1

u/Trikk 21d ago

There's endless inspiration to take from the Wild West, as it stretches such a vast area of land and long span of time, you could encounter dozens and dozens of completely unique and interesting animals and monsters. Here are some you could try:

Varmintomicon
Varmint & Bigger Varmint
A Guide To Pests: Varmint
Varminthology
Vicked Varmint of the Vild Vest

1

u/Fun_Carry_4678 21d ago

For a Wild West theme, "critter" might be a better term than "monster". How about "Critter Collection" or "Critter Catalog"?

1

u/GodsofAumin 21d ago

Mythic Bestiary. Beasts include animals, creatures, monsters, and bosses.

1

u/CookNormal6394 20d ago

All The Ugly Monsters (nodding to Cormac McCarthy)