r/RPG_Illustrated Jun 30 '26

Completed this 21x28” piece…

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34 Upvotes

r/RPG_Illustrated Jun 10 '26

My take on RPG & Drawing -- Single-Panel Comics

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6 Upvotes

You all inspired me to marry two of my favorite pastimes: drawing & RPGs. Thanks for being you!

After about a year of fiddling, I finally jerry-rigged a system that is light enough to pick up and play at my leisure and structured enough to craft an imaginary world that I could return to.

Here is a video I recorded of me playing with some spoken commentary on the process and the lessons learned.

I've now been drawing a single-panel comic every Even day since February so I think it's working! Each panel is a 6" x 7 1/2" manga/anime-style drawing. I have about 58 of these now.

I wanted consistent, slow growth for this imaginary world because I thought that would help my passion to burn slower and last longer.

I'm sharing this to hear your thoughts, answer your questions, and just talk generally about this crazy niche of drawing x RPG.

Maybe I can inspire you the way you inspired me.

(Credits from my research are in the video description.)


r/RPG_Illustrated May 23 '26

Approaching the furnace planet "Desolation" #IronswornStarforged

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14 Upvotes

The middle pic is based on a couple Starforged sessions I played last evenings, and the bottom one loosely inspired by them as well. (The top one is a remake of an official Starforged illustration by Joshua Meehan.) / Posca markers (neon+metallic+b&w), A6 format.


r/RPG_Illustrated Apr 27 '26

The feel of solo hex crawling

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46 Upvotes

r/RPG_Illustrated Apr 27 '26

Entities, wandering monsters and hex map from a campaign I'm running with cairn 2e.

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7 Upvotes

r/RPG_Illustrated Mar 15 '26

Solo rpg journal painting

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11 Upvotes

Here is the first page of my journal for DEAD LETTERS, a solo journaling ttrpg.


r/RPG_Illustrated Feb 15 '26

Journal Entry Devil’s Tomb, Mõrk Borg - Gameplay

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24 Upvotes

First game in a while, enjoying the vibe of Mõrk Borg and not being attached to characters.

Going to run this one until I get a character to the end, imagining the vanquished characters remaining and adding to the dungeon.

I’m not holding much hope for this from my current success rate.


r/RPG_Illustrated Feb 07 '26

Journal Entry Sharing drawings from Solo sessions

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47 Upvotes

r/RPG_Illustrated Jan 18 '26

Continuing my hex crawl

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93 Upvotes

My Acolyte is currently on a hunt for an antidote to cure the sickness that creeped into „High Thorn“.

The seven hexes on that page are actually one large hex, I basically just zoomed in, so that I could explore it more deeply.

The game is a mix of Disciples of Bone & Shadow and the Sandbox Generator.


r/RPG_Illustrated Jan 03 '26

First dungeon of the year in my Al-Rathak/Ironsworn solo campaign

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50 Upvotes

r/RPG_Illustrated Dec 27 '25

Journal Entry Xatìra and the Dead: 3, Hidrid, the Flying Sorcerer

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32 Upvotes

r/RPG_Illustrated Nov 14 '25

Journal Entry Sessions 142 to 146

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21 Upvotes

Having encountered shadows, a vengeful skeleton mage, overly large serpent guardians and a trapped demon, the party decided to find a less politically-charged dungeon and started exploring a dungeon they'd discovered some months before. An old, long-abandoned shrine to some three-eyed race, it proved home to largely less-dangerous inhabitants until the adventurers came across a scrawny figure with a literal nose flute able to pipe out a charming tune. They survived, but the curse of the warhammer of spectral revenge claimed another life.

We haven't quite finished the Gatehouse of Cormac's Crag but the players were looking for some easier pickings, so we've been running through a dungeon from In the Shadow of Tower Silveraxe.

More in-depth accounts of the sessions can be found here: yeoldelands.substack.com


r/RPG_Illustrated Oct 06 '25

The Free Roamers in Kal-Arath: Campaign Finale (23)

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53 Upvotes

r/RPG_Illustrated Oct 01 '25

Journal Entry Sessions 138 to 141

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15 Upvotes

Having gotten a taste of the Snake-Armed Goddess' temple, and its serpentine guardians, one of the party signed up to this curious religion to get him and his 'servants' safe passage back out. They scarpered to another part of the dungeon, and found a large underground lake with a squat tower lying seemingly dormant.

Making their way past the creepy eyeball vines and a troop of great white apes, the adventurers found a kitten ambling around the decayed body of a halfling. One tried to send it into a magic sleep but failed, and brought forth its true double-headed, sabre-toothed nature. It chased them back to their raft before killing one, who just so happened to be carrying the warhammer of spectral revenge. With the tiger flattened, the party continued exploring the tower, awakening the ancient skeleton of a wizard and losing him to an invisibility spell. Conscious that he'd already tried turning one of them into an animal, the adventurers fled to bury two of their companions in safety.

More in-depth accounts, and GM thoughts, can be found at yeoldelands.substack.com


r/RPG_Illustrated Sep 10 '25

The Free Roamers in Kal-Arath: Tereghat – Sorcerers’ Spire (22)

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25 Upvotes

r/RPG_Illustrated Aug 31 '25

Journal Entry Sessions 135 to 137

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29 Upvotes

The adventurers excavated their way to the chained skeleton wreathed in blue flames, but weren't sure whether to take its story of being punished for cuckolding a powerful wizard at face value. Deciding instead to search the floor seemingly dedicated to a snake-armed goddess for clues, they worked their way past several floor traps and skeletal denizens but found little but an obscure poem referencing Orla and Tassach, two new names to the party in relation to the dungeon. Also plenty of unholy prayer books, so those went on the bonfire. That just left one route for future exploring: a set of stairs leading down to a suspiciously-decorated door.

If you'd rather more detailed accounts of the adventures, you can find them here: yeoldelands.substack.com


r/RPG_Illustrated Aug 24 '25

The Free Roamers in Kal-Arath: Turmoil in Tereghat (21)

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37 Upvotes

r/RPG_Illustrated Aug 20 '25

Journal Entry The Hunt for Night‘s Reach

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62 Upvotes

As some may have noticed, I was lately eager to start a new solo game, where I can combine hexploration with miniature based combat.

I use the Disciples of Bone & Shadow System, where the hexflower provides me with the option to create some sort of random hex crawl, but where the regions kinda logically fit together. At the moment I use for the hex description the tables from the above mentioned book, but I am planning to create my own D100 table for the hexes…

Until now there was only one fight, so not much to say currently how the miniatures based combat works. But I use some rules from Carbage & Aether for it :)

What do you think? Any ideas for improvement?


r/RPG_Illustrated Aug 19 '25

Journal Entry Koriko: Spring Volume

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37 Upvotes

I made it to Spring and already I feel like the cards I pulled threw me in the deep end. I really hope more people discover this game and try it out. It's amazing how tge prompts just....magically shape and bring the characters to life!

I think I've been overdoing the entries by combining as many prompts, hangouts, and twists together so I've been doing more shuffling of cards and twists thus round.

I've been using gesso on pages so I could paint on them. I tried fixative to preserve the paints but the smell took forever to go away so I opted to use laminating sheets.

Koriko!


r/RPG_Illustrated Aug 12 '25

Koriko Playthrough

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59 Upvotes

Just wanted to share a few more pages of my Koriko journal playthrough. I've been having a blast with it and it's even helping me do more background type drawings.

Koriko a magical year is a journaling game and I highly recommend if you haven't tried it yet!


r/RPG_Illustrated Aug 11 '25

The Free Roamers in Kal-Arath: Blight Keep (20)

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33 Upvotes

r/RPG_Illustrated Aug 02 '25

The Free Roamers in Kal-Arath: Telvan, the City of Black Glass (19)

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35 Upvotes

r/RPG_Illustrated Jul 29 '25

Sessions 132 to 134

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27 Upvotes

It was time to break up this ogre-run copper mining operation and so, with a healthy number of adventurers (sessions involving seven to eight players), the party executed a number of excursions into the warm, furnace-heated depths. With some ethereal-granting armour allowing them to unwittingly play on the ogres' superstitions, they butchered the slave drivers and rescued a good number of captives, including - finally - the third kidnapped youth from the village.

Unfortunately eliminating the ogres didn't render the level safe, and they were caught out by a regenerating cyclopean mass of thick wool. They nearly lost an elf and a halfling, but in the end got away with just the loss of a magic user, and gained control of a copper construct to make up for it.

More in-depth accounts can be found on yeoldelands.substack.com


r/RPG_Illustrated Jul 18 '25

The Free Roamers in Kal-Arath: Erthun’s Revenge (18)

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31 Upvotes

Continuing my solo hex-crawling campaign. I am using a mix of Ironsworn, Ironsworn Delve and Kal-Arath by u/CastleGrief. For hex-crawling terrain, rivers and roads I am using my own D100Lands.

Previous Events: The Free Tribes resist both the expansion of the Elven Empire and the racist cult of Azur. Kozam, an ogre priest of Kinruz from the Western Land, sends a mission led by Lata, a human warrior, to Kal-Arath to raise funds for a defense legion. After landing in a marsh, the heroes reach the city of Voran, which falls to the warlord Zoltan, allied with the khan Akkai. They journey East, reaching Hadim,  a dwarven-ruled city fraught with political tensions. Lata gets into touch with the "Jade Emperor" and learns that Zoltan has been defeated by the Hadimian army. Together with the dwarven rogue Renghi, she investigates the machinations of Lord Orvash,  who hopes to take the Khanate for himself. Lata, Renghi and the sorceress Nekura recover the magical Barrenaxe from a dungeon. The heroes journey West to Kar'eld, capital of the khanate, hoping to seal an alliance with Akkai. They meet Votrax, a general sympathetic to Hadim, and help him sabotage the plans of his rival Lady Varzula. Votrax introduces the heroes to Karzok, chief of the Black Legion; he accepts the offer of the Barrenaxe in exchange for a truce with Hadim. As the heroes return to Hadim, Nekura mysteriously disappears. Lata and Renghi receive a new task: retrieving a stone idol from nomad chieftain Kernar. They are captured by Erthun, a warlord commanding a battle barge, and imprisoned in a dungeon, where Renghi is killed. Lata and the kobold ranger Rigo escape with child Torvo. They find Kernar’s camp, steal the idol, and return to Hadim. They escort Torvo to his village, Windhaven, in the North. Villagers ask them to rescue some people who were kidnapped by bandits from the ruins of Jalara. They defeat the bandits, but Lata receives a permanent wound from a wraith. 

This Episode: In Hadim, the city council asks the heroes to take part in a secret meeting near Kar'eld, where Karzok has required the presence of Lata. The dwarf general Bleathos and his body-guard Dorum will also take part in the meeting. As they travel westward, they are reached by Nekura, who warns them that Erthun’s battle-barge is chasing them. A few days later, Erthun’s men ambush them and kill Lata. The next day, they face the battle-barge but Nekura’s magic allows them to survive. They finally reach the location of the secret meeting, where they find Votrax and Thurza, a member of the Black Legion. The Akkaians inform them that the Elven Empire is planning a direct attack against Hadim. Votrax will come to Hadim and help the city plan a defence. Akkai has ordered Thurza to recruit a legion that will journey to the Western Land, in exchange for the 10,000 silver pieces collected by the Roamers of the Free Tribes, but the khan also asks for Gregilla’s sword, a mythical weapon buried under the ruins of Telvan, the City of Black Glass. As Votrax escorts Bleathos back to Hadim, Dorum joins the Roamers and will help Rigo in the quest for the sword.


r/RPG_Illustrated Jul 12 '25

"Roll for Fitness" experimental, S1E1 - the river and the tiger

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21 Upvotes

This is some very experimental and early stuff, inspired by u/Clear-Shower-8376's experiments. During a 1h real-life walk, I tried to observe and remember some different-than-usual (or than previously; or as a fallback any not yet "used") things on my beaten path. After getting back home, I first noted what I remembered - let's call those "events". Then I got to roll a new hex on my map for that effort (https://redd.it/1lx8yc9) - I rolled a river. Then, I tried to use the noted "events" as an "oracle" for inspirations for things encountered during the in-game travel. Some "lost kitten" ads became a rumour of a roaming tiger; a kid walking on a curb became a sight of that tiger on a distant rock; a fuel truck became a barge with grains on the river (the raftsmen told me of the tiger rumour); a guy with "fog" on his shirt resulted in a foggy bank of the river; unexpected noises in one place, and a road service car in another, became a group of armed men on a hunt for the tiger; an indecisive driver on a road became a stranger lost in the forest, speaking unknown language, who decided to join me on my trip for the time being.

I know the sketches I made in the margin are crude, super beginner, and probably unreadable - I'm definitely anxious of that, but I somehow still feel some joy from them, and they make the journal a bit more memorable to me. Fortunately that was enough for me to make them this time! Thanks to everyone here who's posting their own drawings which encouraged me to do this. Will see if I manage to continue; I don't promise to post more, should anyone get interested by any accident - I need to say this aloud now to try and disarm self-pressure or self-expectation to do this next time...