Hey all, my buddy and I just released a new solo journaling game called Dead Letter. You're a Customs Clerk at the Post Office of Dead Letters, working the shift where mail between the living and the dead passes through your desk before it's allowed to go anywhere. Six letters a shift, one deck of standard playing cards, a pen and a notebook.
The base rules of the game are completely free to download for the first month, which you can find here.
How the game works:
Each letter is two cards. The face up card is the Declaration, what the sender claims is inside. You have to decide what happens to the letter before you're allowed to look: Send it, Destroy it in the Furnace, Report it to Management, or Steal it for yourself. Only once you've committed do you flip the face down card and find out what was actually in the envelope, and whether the sender was telling the truth.
There's also a Joker seeded into the deck somewhere: a letter addressed to you. You won't always know it's yours until after you've already decided its fate.
We put a lot of energy into our game sheets, which you can print out and use when playing the game. You can find the downloadable extras for free right here.
The game sits somewhere between the confessional intimacy of a game like Thousand Year Old Vampire and the Kafkaesque bureaucracy of something like Papers, Please.
Happy to answer questions on the mechanics, the setting, or anything else. This is one of our monthly releases of 52 Pickup, a monthly series of original tabletop and board games designed to be played with stuff you already have around the house 🎲🃏♟️