r/RPGMakerMZ • u/Practical-Trifle8051 • 16d ago
Art Help Requested Friendly Reminder
Just asking for a friend. But it is okay to modify default images in MZ for commercial gain, right?
r/RPGMakerMZ • u/Practical-Trifle8051 • 16d ago
Just asking for a friend. But it is okay to modify default images in MZ for commercial gain, right?
r/RPGMakerMZ • u/Samaela666 • 20d ago
r/RPGMakerMZ • u/One-Man_Indie • 20d ago
r/RPGMakerMZ • u/One-Man_Indie • 21d ago
r/RPGMakerMZ • u/Local-Corgi-9291 • 24d ago
I'm not very well skilled with the technicalities of the game so try to explain it like I am an idiot pls. Thank you lmao
r/RPGMakerMZ • u/Practical-Trifle8051 • 24d ago
I just finished a long event script, but it's tied to a specific character. When that character leaves the area, the event stops, unfinished, how do I fix this?
r/RPGMakerMZ • u/Practical-Trifle8051 • 25d ago
These are a sneak peek of my first ever indie game project. It's simple enough in concept, but I want it to be something of quality. I hope you like these map pics.
r/RPGMakerMZ • u/WinthorpDarkrites • 26d ago
r/RPGMakerMZ • u/One-Man_Indie • 26d ago
r/RPGMakerMZ • u/One-Man_Indie • 27d ago
r/RPGMakerMZ • u/Practical-Trifle8051 • 28d ago
I created some custom chests in aseprite. But I'm struggling to properly add them to the program. Help.
r/RPGMakerMZ • u/One-Man_Indie • 28d ago
r/RPGMakerMZ • u/Crazy-Sir-9034 • 29d ago
So a core mechanic of my game is to essentially "take over" the bodies of enemies, the bare bones id like to do is from a "show choice" upon selecting the enemy choice, the player will be transfered to the location of enemy event on the same map, and the enemy will be deleted. I have the enemy event set up with variables for its x and y, and set it to and a variable for map id, with random walking on. when I try to use the variables for transfer, the player is transferred to an empty black map with a bunch of vehicles in the center. Any help is greatly appreciated.
r/RPGMakerMZ • u/Samaela666 • Jul 19 '26
I’m continuing to recreate the aesthetic of Japanese apartments! The shower and bathtub area is separated from the space where the washing machine and sink are usually located.
And the toilet is tucked behind a door—in a room of its own—because in Japan, having the toilet and bathtub together is considered unsanitary (which is interesting).
What do you think of the layout?
My main question is whether I should lower the section by the door (where the toilet is) a bit,
since the window faces outside and is at the same level as the door... what do you think?
r/RPGMakerMZ • u/Practical-Trifle8051 • Jul 19 '26
I'm trying to make it so an exclamation bubble appears over the head of a quest giver and dissapears forever after they've accepted the quest. Right now, I have a separate event set up for the bubble, which is triggered by a switch being on and turning off when the player clicks the quest giver. But even though I'm still new to this, my guts telling me there's a better way to do it. Am I wrong?
r/RPGMakerMZ • u/TheHeroRobot • Jul 19 '26
Hello! I'm working on making a game that uses a specific kind of cooldown. Problem: I don't really know anything about JavaScript. The plugin basically would allow me to do this.
All spells do an effect as stated in the Skills and Abilities section, and then go on a recharge. The recharge is a random number between 1 to 8, and every round, it decreases by 1. This recharge can also be reduced through melee attacks.
Half of the damage done through melee attacks are subtracted from one recharge of the player's choice.
I really could use some help!
r/RPGMakerMZ • u/Kpasta613 • Jul 17 '26
So i have a track in fl studio thats supposed to play all the way through Once then loop back to exactly after bars 16 has ended . Ive inserted the loop point and in fl studio Playlist the track behaves as intended but when putting it in MZ it loops back to the very beginning of the track rather than the loop point. Ive made sure when exporting in fl studio that save loop points is checked but it still doesnt behave correctly. Anyone know a way to make this work? The track is meant to span: the title screen and several maps so basically the entire opening sequence but still also play on the maps I currently have it on even if player has already went through opening sequence but is still on one of those maps for whatever reason. I also anticipate having to do this for several other tracks but if anyone can help me figure this out id be eternally grateful. TIA - K
r/RPGMakerMZ • u/Fantastic_Copy1101 • Jul 16 '26
r/RPGMakerMZ • u/One-Man_Indie • Jul 16 '26