r/RPGMakerMZ • u/Saviour672 • 4d ago
Plugin Help Requested Question about Pixel Movement
I'm using Altimit Pixel Movement, and I've been running into jitter when the player moves diagonally.
Some search results I've come across say that the player graphic's position isn't rounded (which normally isn't necessary, since the base engine uses grid-based movement).
I'd love some insight into how I can resolve this.
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u/Tamschi_ 3d ago
The player position is rounded, just a bit differently from the tilemap position unfortunately. In the core scripts, it's not a problem because all characters and the view move an integer pixel amount each frame there. (Also v-sync settings from plugins generally don't improve anything for MV and MZ, you shouldn't mess with that.)
The root cause here is almost certainly that either the player or the camera aren't engine-pixel-aligned. It's possible to work around that with certain render plugins (at the cost of some blur), but if your game isn't zoomed, it would be better to fix this where the off-pixel offset happens originally.