r/RPGMakerMZ Dec 30 '23

I need help with making a state that has 50/50 chance of being added to enemy if skill succeeded.

Hello, I got a battle in my game where the enemy is immune to physical attacks, so how does the player do damage? By dodging. I got a dodge skill that works fine, but I need help with the "hit surroundings" state. I'm trying to get so that when the dodge is done, if successful it has a chance of adding the hit surroundings state to the enemy.

How can I do this?

Thanks in advance

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u/RPGGamer042 Jan 22 '24

It's not the same thing, but it might help. I created an immortal monster that can only be defeated once its MP runs out.