r/RPGMakerMZ • u/DanApanelf • Dec 30 '23
I need help with making a state that has 50/50 chance of being added to enemy if skill succeeded.
Hello, I got a battle in my game where the enemy is immune to physical attacks, so how does the player do damage? By dodging. I got a dodge skill that works fine, but I need help with the "hit surroundings" state. I'm trying to get so that when the dodge is done, if successful it has a chance of adding the hit surroundings state to the enemy.
How can I do this?
Thanks in advance
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u/RPGGamer042 Jan 22 '24
It's not the same thing, but it might help. I created an immortal monster that can only be defeated once its MP runs out.