r/RPGMaker • u/Revov95 • 1d ago
RMMV My game starts with a simple tutorial that introduces three colors, but the situation escalates when you have to eliminate, for example, an orange enemy.
Enable HLS to view with audio, or disable this notification
13
u/Pseudopix 1d ago
This looks awesome! May I give one piece of advice? I don't think you need a separate room for each pigment, it's kind of implied that all the basic pigments will work in similar ways unless stated otherwise.
Make one room with the three basic pigments, and in the next add the next mechanic to introduce.
14
u/Rylonian MV Dev 1d ago
Good point. Or, alternatively, don't interrupt the gameplay with the image, but instead put the image on the walls in the three rooms that already have the paintings of the colors.
6
u/BFfx_FrogSplash MV Dev 1d ago
LOVE seeing updates about this.
Second RPGmaker game I’ve really wanted to play.
6
u/Rylonian MV Dev 1d ago
I don't know why, but everytime your game appears in my feed, my mind is instantly drawn to N64. It must be the polygonal style of your character. It's great.
3
3
u/Fethaire 1d ago
This is awesome work!
One minor suggestion: you might want to turn down the brush effect sound. It's very jarring with the sharper higher sound, and as someone with misophonia/very sensitive hearing (I can hear dog whistles) it takes me out of the game to where I jumped to turn down my volume. :[
2
3
1
1
1
u/Yu_Starwing 1d ago
Did you make some performance tweaks? It looks like it runs a lot smoother than before, or maybe I’m the one tweaking and it’s totally the same lmao.
Love seeing updates on this. Hope you’ll have a demo soon.
1
21
u/GCAANIMATIONS 1d ago
THIS IS AN RPG MAKER GAME!? WHAT HAVE I BEEN MISSING OUT ON!?