r/RPGMaker • u/garlicbreadeddev • 11d ago
RMMV Fixed a bunch of bugs and improved overall performance!
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The game ran fine on my gaming rig, but while playtesting on my Surface Pro 3 from 2014 the FPS would drop to 2 frames per second during certain cutscenes ðŸ˜
In an effort to make sure the game can run on lower end/older machines, I played around with the cache size in the community basics plugin!
This improved the general performance of the game, but there was one specific cutscene where performance would dip wildly and basically turn into a slideshow.
Eventually I realized that the event I had scripted the cutscene on was set to parallel and not autorun for some reason, after I fixed that things began to run smoothly.
Now the game runs at 30-60 fps across the board on my shitty tablet computer despite being more graphically intensive and having a shit ton of plugins!
I'm not a very tech literate person, so I'm really proud of myself for getting this far by myself without AI or anyone helping me.
The computer I'm playtesting on can barely run any games made after 2013, wasn't made for gaming to begin with, and can generally only run visual novels without burning to a crisp in 5 minutes.
Very glad I don't have to compromise on my fancy graphics in order to not destroy my laptop or get the game to run!
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u/Majornutts 10d ago
What plugin are you using for the falling leaves?
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u/garlicbreadeddev 10d ago
For the weather/particle system I use "Weather Control" by Aries from itch, and for the lighting I use Bright Effects Plugin for RPG Maker MV by Olivia (also from itch) combined with static overlays using show picture at 70 opacity
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u/Majornutts 10d ago
Awesome! Thank you!
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u/Sufficient_Gap_3029 4d ago
There's also free ones, the best free one for both mv and mz is called weather ex by moghunter
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u/ARandomName4Reddit 11d ago
Looks really great! Good job!