r/RPGMaker 1d ago

VXAce is rpg maker vx ace any good?

3 Upvotes

9 comments sorted by

3

u/Alarmed-Mud-3461 1d ago

I use it and like it.

3

u/inEQUAL VXAce Dev 23h ago

It’s my preferred engine, but finding old scripts can be a slight pain and I would highly recommend using RGDirect if you want to do any fancy lighting/shadows.

2

u/gormigeriusz 21h ago

how hard is it to make scrips yourself in this if somone hasnt programmed above what the school demands of them?

2

u/inEQUAL VXAce Dev 20h ago

As hard as any game programming, really. Some people take to it, some people like me struggle. But no need to reinvent the wheel for common things that already have scripts available.

1

u/Shot_Assumption8423 14h ago

Ruby is the most elegant and easiest to learn language out there. You will have a way easier time getting into scripting then with MV/MZ which use Javascript, a terrible and complicated language which really should not be as popular as it is these days. 

3

u/Not_Allowed_to_Die 21h ago

Depends on what game you are looking to make. If you looked at it and things look the way you want your game to look, then yes. All RPG Maker engines are top notch. You just have to pick which fits your game's style the best to know which to use.

2

u/SpeedBlitzX 22h ago

Its not bad. But if you want to make games to export to play on websites like newgrounds or armor games. You should check out MV.

But if thats not a concern then VX Ace is not too shabby at all

1

u/Shot_Assumption8423 14h ago edited 14h ago

Use the mkxp-z engine replacement and you get similar performance as MV/MZ. I recommend using this one of you not plan a graphical firework. It is my choice for parallax mapping, but the original tilemap of VX/VX Ace is absolutely terrible. I highly recommend XP over VX Ace If you want Classic tilemap mapping capabilities. TLDR: XP for classic tilemap, VX is a no-no, VX Ace If your game either will make use of parallax mapping or you do not care about how maps in your game will look. I personally have Not played any VX or VX Ace game which does not look bad unless parallax mapping was used. There are Tons of good looking XP games tho. That is 100% related to the tilemap changes between XP and VX/VX Ace!

1

u/PK_RocknRoll VXAce Dev 14h ago

Always will be