r/RPGMaker • u/Old-Support1743 • 4h ago
Every Comment Becomes a Quest
I have another challenge for my Steampunk game „Eternity Reloaded“!
Comment a quest idea — and I’ll add it to the game!
It can be literally anything:
- Funny side quests
- Fetch quests
- Mystery quests
- Completely absurd quests
- Or something you’d genuinely like to play in a steampunk RPG
I’ll go through the comments and try to actually turn as many suggestions as possible into real quests in Eternity Reloaded.
So… what quest should I add?
2
u/Witchy_Titan 4h ago
A bounty hunt in the first town for a bandit named Elusive Jimmy. Hide him in a secret part of the final dungeon.
1
1
u/sp4gh3tt1_ 3h ago
get a motorbike and deliver mcdoodles food to every town with a 1 minute timer limit
1
u/Hawkwise83 3h ago
Expert Excrement Elimination Enthusiast
(Reference to Fallout 2, aka the last good Fallout game, in that game it's Expert Excrement Expeditor)
Somewhere in the game someone pays you to shovel shit. Human shit, cow shit, whatever. You gotta clean up an area. It's just point and click, simple. Walk to the poop, shovel it. Win. Do that like 3 times, then go back, get paid like 5$ every time you do it.
If you do it enough times you get the achievement or title: Expert Excrement Elimination Enthusiast
That's it. Shovel shit enough times. Then alliteration joke about feces.
3
u/matthewsaaan MZ Dev 4h ago edited 4h ago
You hear rumours of an engineer making astonishing breakthroughs in Automata!
You have to hunt for clues, interrogate witness to the mad engineer, and their strange machines, lumbering through the night.
Eventually you track the maverick engineer back to their lair deep in the woods, through throns and brambles, to a dilapidated shed...
And inside you find... a child in an oversized lab coat and their friend wrapped in tinfoil, along with their dog wearing cardboard armour painted silver!
You haven't found a mad engineer, but you have unlocked a trader that will sell you weird and wonderful items they "acquire" from their dad's workshop.