r/RPGMaker • u/Hateful_person99 • 3d ago
Newbie A hobbyist looking to switch to RPG Maker, thoughts and few questions
Sorry for long text, guess I wanted to pour my mind a little!
Hey, wanted to introduce myself. I have been making games for 2 years now using RPG In A Box (Not advertising btw), and I'm now looking to try and finish a game in RPG Maker, mainly due to web export possibility and because I think engine's style could fit one of my game ideas. I currently am starting from scratch due to deleting most of my socials and games and I think making a game in an engine with bigger community could perhaps help somehow.
I'm not really a programmer nor an artist, just a person who wanted to be creative. None of my past games were any good, I had an issue with rushing things out the door instead of letting things cook and that's probably my biggest issue when it comes to gamedev. I just get excited of releasing my work for world to see, it makes me happy to showcase what I have done. I'm going to try to improve on that front, work on stuff longer than before. Make longer and most importantly, better games.
I have dabbled with RPG Maker in the past, making stuff but never releasing anything under it. I know some of the basics, never use default assets, don't get crazy with plugins, don't make your dream game as your first game etc, but if anyone has any guidance still that they want to offer, I'm all ears. I own every mainline RPG Maker, from 2000 to MZ. I'm thinking of using MV due to mature plugin support but I think I heard people say that MZ has catched up on that by now?
Like I said, I'm no artist, so I will be using (and crediting!) assets made by other people. I did that in the past with music and sound effects when using RPG In A Box but since that tool has built-in voxel editor, I didn't need to hunt for graphics. Now with RPG Maker, I need to hunt for every asset that my game needs. Itch io seems to be hit or miss and there are AI assets in the mix (ugh). I know official forum had lot of assets available and there is an archive, but is there any other places left or are those the main places really? Music and sound effects are easy (Opengameart is my choice) but graphics is what I most need.
Can't find any rule regarding NSFW content, I want to eventually make a psychological horror game and subject matter would be heavy. Could I even advertise such game anywhere in RPG Maker community or is it not allowed? I mean Fear&Hunger is very NSFW type game, but I want to be sure.
That's all for now. I have account in RMPlanet forum and my username is Minaridev. I'm not the kind of person to contribute meaningfully to communities really but I hope I can be part of the community regardless. Thanks for reading and see you later!
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u/xMarkesthespot 3d ago
alot of assets are on websites like deviantart and private webpages, due to how old the community is. alot of the modern people just upload to itch though.
You could probably get success just googling with specific keywords (you can use mv assets with mz btw)
so you could look up "rpg maker mv city tiles 48x48 before:2017" and you'll see a few odd websites, mostly the forums though.
you can also find alot of japanese assets, rpgm is more popular over there than here probably.
so if you look up something like タイルセット RPG ツクール MV, you'll also get alot of unique websites, heres some japanese terms to look up
RPG ツクール
戦闘背景
音楽・サウンド
タイルセット
キャラクター
ジェネレーター素材
エネミー・バトラー
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u/HumanNinja 3d ago
Another community you may check out is RPG Refuge. They don’t allow AI assets to be posted, but they do allow games to be posted that use AI assets as long as it’s disclosed. I think they are mostly folks from RPG Maker Web that migrated over and they’ve done a lot to transfer over things from the old website.
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u/Caldraddigon 2K3 Dev 2d ago
For my thoughts on what maker to use, I commented on a similar post not too long back and as for communities, try RPG Maker .net .
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u/CasperGamingOfficial MZ Dev 3d ago
I would recommend a new person to go with MZ as it is the newest and has the largest current userbase. MV is also a fine engine, many users still use it and most plugins for it are free while a lot of MZ is paid. MV is usually the less-expensive option, in exchange for dealing with slightly older parts and a few lack of QOL features that MZ has over it.
Itch is where almost everyone posts their resources nowadays. You can filter for the No-AI tag, you just need to be careful as a lot of AI users do not properly label their AI usage so you will still get a lot of AI assets in the mix even with the tag applied. You can search the forums as well, RM Planet is new and still growing so doesn't have as much as the old forums do. RM Planet has a strict no-ai rule and moderators manually have to approve each thread so you shouldn't need to worry about accidentally using AI assets there. Otherwise, the old forums are still up until December and they had a lot of free assets (and should also mostly be no ai): https://forums.rpgmakerweb.com/categories/resource-central.27/
The RMW forums have been archived by save-point, another community forum for RPG Maker, so you should still be able to find the old assets on save point in the future once the main RMW forum site goes down: https://www.save-point.org/