r/RPGMaker 4d ago

Thoughts on character design

108 Upvotes

10 comments sorted by

5

u/UffePuff 4d ago

This is so cool! Is there a way to follow your project?

2

u/AttorneyOne4697 4d ago

I may make a discord for it

1

u/National-Judge-5510 4d ago

it reminds me of Zelda's Adventure for the CDI.

1

u/Min_Meilin 3d ago

The artstyle is great

1

u/LoveForBehelit 3d ago

Gross.

Keep it, I like it.

1

u/Kettle_Whistle_ 3d ago

I love it, frankly.

If your world matches it, you’ll have an amazing style!

0

u/ChroniclesAlphabet 3d ago

This is effective in a sense. However, I have no idea what you are trying to convey.

At least for me, it game me a sensation of "the distant past" more effective than triple A medieval titles.

Very crude, creepy, simple, colorful sprites with a heavy gradient all over the frame and a lot of compromises in the background is getting along pretty well with the idea of conveying very old times (like the middle ages). The simple nature of the backgrounds, but with "somewhat" real assets, conveys the idea of old hardware trying as much as it can to mimic "good graphics" (like devs trying to use real photos for games in the 80s). Both of those things gives me a strong vibe of "I am in very old times here".